public static void | | a(aoy arg0, aoy arg1, float arg2) | | lockGazeAndWalkToEachOther(LivingEntity arg0, LivingEntity arg1, float arg2) | | method_19548(class_1309 arg0, class_1309 arg1, float arg2) | | lookAtAndWalkTowardsEachOther(LivingEntity first, LivingEntity second, float speed) | | func_220618_a(LivingEntity arg0, LivingEntity arg1, float arg2) |
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public static boolean | |
public static boolean | | a(apr<?> arg0, awp<? extends aoy> arg1, aoq<?> arg2) | | targetIsValid(Brain<?> arg0, MemoryModuleType<? extends LivingEntity> arg1, EntityType<?> arg2) | | method_19551(class_4095<?> arg0, class_4140<? extends class_1309> arg1, class_1299<?> arg2) | | canSee(Brain<?> brain, MemoryModuleType<? extends LivingEntity> memoryModuleType, EntityType<?> entityType) | | func_220623_a(Brain<?> arg0, MemoryModuleType<? extends LivingEntity> arg1, EntityType<?> arg2) |
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private static boolean | | a(apr<?> arg0, awp<? extends aoy> arg1, Predicate<aoy> arg2) | | targetIsValid(Brain<?> arg0, MemoryModuleType<? extends LivingEntity> arg1, Predicate<LivingEntity> arg2) | | method_24564(class_4095<?> arg0, class_4140<? extends class_1309> arg1, Predicate<class_1309> arg2) | | canSee(Brain<?> brain, MemoryModuleType<? extends LivingEntity> memoryType, Predicate<LivingEntity> filter) | | func_233870_a_(Brain<?> arg0, MemoryModuleType<? extends LivingEntity> arg1, Predicate<LivingEntity> arg2) |
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private static void | |
public static void | |
private static void | | b(aoy arg0, aoy arg1, float arg2) | | setWalkAndLookTargetMemoriesToEachOther(LivingEntity arg0, LivingEntity arg1, float arg2) | | method_19555(class_1309 arg0, class_1309 arg1, float arg2) | | walkTowardsEachOther(LivingEntity first, LivingEntity second, float speed) | | func_220626_d(LivingEntity arg0, LivingEntity arg1, float arg2) |
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public static void | | a(aoy arg0, aom arg1, float arg2, int arg3) | | setWalkAndLookTargetMemories(LivingEntity arg0, Entity arg1, float arg2, int arg3) | | method_24557(class_1309 arg0, class_1297 arg1, float arg2, int arg3) | | walkTowards(LivingEntity entity, Entity target, float speed, int completionRange) | | func_233860_a_(LivingEntity arg0, Entity arg1, float arg2, int arg3) |
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public static void | | a(aoy arg0, fu arg1, float arg2, int arg3) | | setWalkAndLookTargetMemories(LivingEntity arg0, BlockPos arg1, float arg2, int arg3) | | method_24561(class_1309 arg0, class_2338 arg1, float arg2, int arg3) | | walkTowards(LivingEntity entity, BlockPos target, float speed, int completionRange) | | func_233866_a_(LivingEntity arg0, BlockPos arg1, float arg2, int arg3) |
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public static void | | a(aoy arg0, bki arg1, dem arg2) | | throwItem(LivingEntity arg0, ItemStack arg1, Vec3 arg2) | | method_19949(class_1309 arg0, class_1799 arg1, class_243 arg2) | | give(LivingEntity entity, ItemStack stack, Vec3d targetLocation) | | func_233865_a_(LivingEntity arg0, ItemStack arg1, Vector3d arg2) |
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public static SectionPos | | a(zd arg0, go arg1, int arg2) | | findSectionClosestToVillage(ServerLevel arg0, SectionPos arg1, int arg2) | | method_20419(class_3218 arg0, class_4076 arg1, int arg2) | | getPosClosestToOccupiedPointOfInterest(ServerWorld world, ChunkSectionPos center, int radius) | | func_220617_a(ServerWorld arg0, SectionPos arg1, int arg2) |
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public static boolean | | a(aoz arg0, aoy arg1, int arg2) | | isWithinAttackRange(Mob arg0, LivingEntity arg1, int arg2) | | method_25940(class_1308 arg0, class_1309 arg1, int arg2) | | method_25940(MobEntity arg0, LivingEntity arg1, int arg2) | | func_233869_a_(MobEntity arg0, LivingEntity arg1, int arg2) |
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public static boolean | |
public static boolean | | a(aoy arg0, aoy arg1, double arg2) | | isOtherTargetMuchFurtherAwayThanCurrentAttackTarget(LivingEntity arg0, LivingEntity arg1, double arg2) | | method_24558(class_1309 arg0, class_1309 arg1, double arg2) | | isNewTargetTooFar(LivingEntity source, LivingEntity target, double extraDistance) | | func_233861_a_(LivingEntity arg0, LivingEntity arg1, double arg2) |
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public static boolean | |
public static LivingEntity | | a(aoy arg0, Optional<aoy> arg1, aoy arg2) | | getNearestTarget(LivingEntity arg0, Optional<LivingEntity> arg1, LivingEntity arg2) | | method_24562(class_1309 arg0, Optional<class_1309> arg1, class_1309 arg2) | | getCloserEntity(LivingEntity source, Optional<LivingEntity> first, LivingEntity second) | | func_233867_a_(LivingEntity arg0, Optional<LivingEntity> arg1, LivingEntity arg2) |
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public static LivingEntity | | a(aoy arg0, aoy arg1, aoy arg2) | | getTargetNearestMe(LivingEntity arg0, LivingEntity arg1, LivingEntity arg2) | | method_24559(class_1309 arg0, class_1309 arg1, class_1309 arg2) | | getCloserEntity(LivingEntity source, LivingEntity first, LivingEntity second) | | func_233863_a_(LivingEntity arg0, LivingEntity arg1, LivingEntity arg2) |
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public static Optional<LivingEntity> | |
public static Stream<Villager> | |