public boolean | | a(bqu arg0, bqq arg1, cha arg2, Random arg3, fu arg4, coa arg5) | | place(WorldGenLevel arg0, StructureFeatureManager arg1, ChunkGenerator arg2, Random arg3, BlockPos arg4, NoneFeatureConfiguration arg5) | | method_24449(class_5281 arg0, class_5138 arg1, class_2794 arg2, Random arg3, class_2338 arg4, class_3111 arg5) | | generate(ServerWorldAccess arg0, StructureAccessor arg1, ChunkGenerator arg2, Random arg3, BlockPos arg4, DefaultFeatureConfig arg5) | | func_230362_a_(ISeedReader arg0, StructureManager arg1, ChunkGenerator arg2, Random arg3, BlockPos arg4, NoFeatureConfig arg5) |
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private void | | a(bqc arg0, Random arg1, fu arg2) | | placeRoofNetherWart(LevelAccessor arg0, Random arg1, BlockPos arg2) | | method_24451(class_1936 arg0, Random arg1, class_2338 arg2) | | generateNetherWartBlocksInArea(WorldAccess world, Random random, BlockPos pos) | | func_236428_a_(IWorld arg0, Random arg1, BlockPos arg2) |
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private void | | b(bqc arg0, Random arg1, fu arg2) | | placeRoofWeepingVines(LevelAccessor arg0, Random arg1, BlockPos arg2) | | method_24452(class_1936 arg0, Random arg1, class_2338 arg2) | | generateVinesInArea(WorldAccess world, Random random, BlockPos pos) | | func_236429_b_(IWorld arg0, Random arg1, BlockPos arg2) |
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public static void | | a(bqc arg0, Random arg1, fu$a arg2, int arg3, int arg4, int arg5) | | placeWeepingVinesColumn(LevelAccessor arg0, Random arg1, BlockPos$MutableBlockPos arg2, int arg3, int arg4, int arg5) | | method_24450(class_1936 arg0, Random arg1, class_2338$class_2339 arg2, int arg3, int arg4, int arg5) | | generateVineColumn(WorldAccess world, Random random, BlockPos$Mutable pos, int length, int minAge, int maxAge) | | func_236427_a_(IWorld arg0, Random arg1, BlockPos$Mutable arg2, int arg3, int arg4, int arg5) |
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