net.minecraft.world.level.levelgen.feature.structures

public class JigsawPlacement

cpz
net.minecraft.world.level.levelgen.feature.structures.JigsawPlacement
net.minecraft.class_3778
net.minecraft.structure.pool.StructurePoolBasedGenerator
net.minecraft.world.gen.feature.jigsaw.JigsawManager
net.minecraft.server.v1_16_R1.WorldGenFeatureDefinedStructureJigsawPlacement

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
b
LOGGER
field_16665
LOGGER
field_214892_b
public static final StructureTemplatePools
a
POOLS
field_16666
REGISTRY
field_214891_a

Method summary

Modifier and TypeMethod
public static void
a()
bootstrap()
method_27229()
init()
func_236821_a_()
public static void
a(uh arg0, int arg1, cpz$a arg2, cha arg3, cva arg4, fu arg5, List<? super cts> arg6, Random arg7, boolean arg8, boolean arg9)
addPieces(ResourceLocation arg0, int arg1, JigsawPlacement$PieceFactory arg2, ChunkGenerator arg3, StructureManager arg4, BlockPos arg5, List<? super PoolElementStructurePiece> arg6, Random arg7, boolean arg8, boolean arg9)
method_16605(class_2960 arg0, int arg1, class_3778$class_3779 arg2, class_2794 arg3, class_3485 arg4, class_2338 arg5, List<? super class_3790> arg6, Random arg7, boolean arg8, boolean arg9)
addPieces(Identifier startPoolId, int size, StructurePoolBasedGenerator$PieceFactory arg2, ChunkGenerator chunkGenerator, StructureManager arg4, BlockPos arg5, List<? super PoolStructurePiece> arg6, Random arg7, boolean arg8, boolean arg9)
func_236823_a_(ResourceLocation arg0, int arg1, JigsawManager$IPieceFactory arg2, ChunkGenerator arg3, TemplateManager arg4, BlockPos arg5, List<? super AbstractVillagePiece> arg6, Random arg7, boolean arg8, boolean arg9)
public static void
a(cts arg0, int arg1, cpz$a arg2, cha arg3, cva arg4, List<? super cts> arg5, Random arg6)
addPieces(PoolElementStructurePiece arg0, int arg1, JigsawPlacement$PieceFactory arg2, ChunkGenerator arg3, StructureManager arg4, List<? super PoolElementStructurePiece> arg5, Random arg6)
method_27230(class_3790 arg0, int arg1, class_3778$class_3779 arg2, class_2794 arg3, class_3485 arg4, List<? super class_3790> arg5, Random arg6)
method_27230(PoolStructurePiece arg0, int arg1, StructurePoolBasedGenerator$PieceFactory arg2, ChunkGenerator arg3, StructureManager arg4, List<? super PoolStructurePiece> arg5, Random arg6)
func_236822_a_(AbstractVillagePiece arg0, int arg1, JigsawManager$IPieceFactory arg2, ChunkGenerator arg3, TemplateManager arg4, List<? super AbstractVillagePiece> arg5, Random arg6)