net.minecraft.world.level.levelgen.placement

public class TopSolidHeightMapNoiseBasedDecorator

extends FeatureDecorator<NoiseCountFactorDecoratorConfiguration>

css
net.minecraft.world.level.levelgen.placement.TopSolidHeightMapNoiseBasedDecorator
net.minecraft.class_3316
net.minecraft.world.gen.decorator.HeightmapNoiseBiasedDecorator
net.minecraft.world.gen.placement.TopSolidWithNoise
net.minecraft.server.v1_16_R1.WorldGenDecoratorSolidTopNoise

Constructor summary

ModifierConstructor
public (com.mojang.serialization.Codec<NoiseCountFactorDecoratorConfiguration> arg0)

Method summary

Modifier and TypeMethod
public Stream<BlockPos>
a(bqc arg0, cha arg1, Random arg2, csl arg3, fu arg4)
getPositions(LevelAccessor arg0, ChunkGenerator arg1, Random arg2, NoiseCountFactorDecoratorConfiguration arg3, BlockPos arg4)
method_15943(class_1936 arg0, class_2794 arg1, Random arg2, class_3275 arg3, class_2338 arg4)
getPositions(WorldAccess arg0, ChunkGenerator arg1, Random arg2, TopSolidHeightmapNoiseBiasedDecoratorConfig arg3, BlockPos arg4)
func_212848_a_(IWorld arg0, ChunkGenerator arg1, Random arg2, TopSolidWithNoiseConfig arg3, BlockPos arg4)