net.minecraft.world.level.levelgen.structure

public class OceanMonumentPieces$MonumentBuilding

extends OceanMonumentPieces$OceanMonumentPiece

cto$h
net.minecraft.world.level.levelgen.structure.OceanMonumentPieces$MonumentBuilding
net.minecraft.class_3366$class_3374
net.minecraft.structure.OceanMonumentGenerator$Base
net.minecraft.world.gen.feature.structure.OceanMonumentPieces$MonumentBuilding
net.minecraft.server.v1_16_R1.WorldGenMonumentPieces$WorldGenMonumentPiece1

Field summary

Modifier and TypeField
private OceanMonumentPieces$RoomDefinition
p
sourceRoom
field_14464
field_14464
field_175845_o
private OceanMonumentPieces$RoomDefinition
q
coreRoom
field_14466
field_14466
field_175844_p
private final List<OceanMonumentPieces$OceanMonumentPiece>
r
childPieces
field_14465
field_14465
field_175843_q

Constructor summary

ModifierConstructor
public (Random arg0, int arg1, int arg2, Direction arg3)
public (StructureManager arg0, CompoundTag arg1)

Method summary

Modifier and TypeMethod
private List<OceanMonumentPieces$RoomDefinition>
a(Random arg0)
generateRoomGraph(Random arg0)
method_14760(Random arg0)
method_14760(Random arg0)
func_175836_a(Random arg0)
public boolean
a(bqu arg0, bqq arg1, cha arg2, Random arg3, ctd arg4, bph arg5, fu arg6)
postProcess(WorldGenLevel arg0, StructureFeatureManager arg1, ChunkGenerator arg2, Random arg3, BoundingBox arg4, ChunkPos arg5, BlockPos arg6)
method_14931(class_5281 arg0, class_5138 arg1, class_2794 arg2, Random arg3, class_3341 arg4, class_1923 arg5, class_2338 arg6)
generate(ServerWorldAccess arg0, StructureAccessor arg1, ChunkGenerator arg2, Random arg3, BlockBox arg4, ChunkPos arg5, BlockPos arg6)
func_230383_a_(ISeedReader arg0, StructureManager arg1, ChunkGenerator arg2, Random arg3, MutableBoundingBox arg4, ChunkPos arg5, BlockPos arg6)
private void
a(boolean arg0, int arg1, bqc arg2, Random arg3, ctd arg4)
generateWing(boolean arg0, int arg1, LevelAccessor arg2, Random arg3, BoundingBox arg4)
method_14761(boolean arg0, int arg1, class_1936 arg2, Random arg3, class_3341 arg4)
method_14761(boolean arg0, int arg1, WorldAccess arg2, Random arg3, BlockBox arg4)
func_175840_a(boolean arg0, int arg1, IWorld arg2, Random arg3, MutableBoundingBox arg4)
private void
a(bqc arg0, Random arg1, ctd arg2)
generateEntranceArchs(LevelAccessor arg0, Random arg1, BoundingBox arg2)
method_14763(class_1936 arg0, Random arg1, class_3341 arg2)
method_14763(WorldAccess arg0, Random arg1, BlockBox arg2)
func_175839_b(IWorld arg0, Random arg1, MutableBoundingBox arg2)
private void
b(bqc arg0, Random arg1, ctd arg2)
generateEntranceWall(LevelAccessor arg0, Random arg1, BoundingBox arg2)
method_14762(class_1936 arg0, Random arg1, class_3341 arg2)
method_14762(WorldAccess arg0, Random arg1, BlockBox arg2)
func_175837_c(IWorld arg0, Random arg1, MutableBoundingBox arg2)
private void
c(bqc arg0, Random arg1, ctd arg2)
generateRoofPiece(LevelAccessor arg0, Random arg1, BoundingBox arg2)
method_14765(class_1936 arg0, Random arg1, class_3341 arg2)
method_14765(WorldAccess arg0, Random arg1, BlockBox arg2)
func_175841_d(IWorld arg0, Random arg1, MutableBoundingBox arg2)
private void
d(bqc arg0, Random arg1, ctd arg2)
generateLowerWall(LevelAccessor arg0, Random arg1, BoundingBox arg2)
method_14764(class_1936 arg0, Random arg1, class_3341 arg2)
method_14764(WorldAccess arg0, Random arg1, BlockBox arg2)
func_175835_e(IWorld arg0, Random arg1, MutableBoundingBox arg2)
private void
e(bqc arg0, Random arg1, ctd arg2)
generateMiddleWall(LevelAccessor arg0, Random arg1, BoundingBox arg2)
method_14766(class_1936 arg0, Random arg1, class_3341 arg2)
method_14766(WorldAccess arg0, Random arg1, BlockBox arg2)
func_175842_f(IWorld arg0, Random arg1, MutableBoundingBox arg2)
private void
f(bqc arg0, Random arg1, ctd arg2)
generateUpperWall(LevelAccessor arg0, Random arg1, BoundingBox arg2)
method_14767(class_1936 arg0, Random arg1, class_3341 arg2)
method_14767(WorldAccess arg0, Random arg1, BlockBox arg2)
func_175838_g(IWorld arg0, Random arg1, MutableBoundingBox arg2)