private List<OceanMonumentPieces$RoomDefinition> | |
public boolean | | a(bqu arg0, bqq arg1, cha arg2, Random arg3, ctd arg4, bph arg5, fu arg6) | | postProcess(WorldGenLevel arg0, StructureFeatureManager arg1, ChunkGenerator arg2, Random arg3, BoundingBox arg4, ChunkPos arg5, BlockPos arg6) | | method_14931(class_5281 arg0, class_5138 arg1, class_2794 arg2, Random arg3, class_3341 arg4, class_1923 arg5, class_2338 arg6) | | generate(ServerWorldAccess arg0, StructureAccessor arg1, ChunkGenerator arg2, Random arg3, BlockBox arg4, ChunkPos arg5, BlockPos arg6) | | func_230383_a_(ISeedReader arg0, StructureManager arg1, ChunkGenerator arg2, Random arg3, MutableBoundingBox arg4, ChunkPos arg5, BlockPos arg6) |
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private void | | a(boolean arg0, int arg1, bqc arg2, Random arg3, ctd arg4) | | generateWing(boolean arg0, int arg1, LevelAccessor arg2, Random arg3, BoundingBox arg4) | | method_14761(boolean arg0, int arg1, class_1936 arg2, Random arg3, class_3341 arg4) | | method_14761(boolean arg0, int arg1, WorldAccess arg2, Random arg3, BlockBox arg4) | | func_175840_a(boolean arg0, int arg1, IWorld arg2, Random arg3, MutableBoundingBox arg4) |
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private void | | a(bqc arg0, Random arg1, ctd arg2) | | generateEntranceArchs(LevelAccessor arg0, Random arg1, BoundingBox arg2) | | method_14763(class_1936 arg0, Random arg1, class_3341 arg2) | | method_14763(WorldAccess arg0, Random arg1, BlockBox arg2) | | func_175839_b(IWorld arg0, Random arg1, MutableBoundingBox arg2) |
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private void | | b(bqc arg0, Random arg1, ctd arg2) | | generateEntranceWall(LevelAccessor arg0, Random arg1, BoundingBox arg2) | | method_14762(class_1936 arg0, Random arg1, class_3341 arg2) | | method_14762(WorldAccess arg0, Random arg1, BlockBox arg2) | | func_175837_c(IWorld arg0, Random arg1, MutableBoundingBox arg2) |
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private void | | c(bqc arg0, Random arg1, ctd arg2) | | generateRoofPiece(LevelAccessor arg0, Random arg1, BoundingBox arg2) | | method_14765(class_1936 arg0, Random arg1, class_3341 arg2) | | method_14765(WorldAccess arg0, Random arg1, BlockBox arg2) | | func_175841_d(IWorld arg0, Random arg1, MutableBoundingBox arg2) |
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private void | | d(bqc arg0, Random arg1, ctd arg2) | | generateLowerWall(LevelAccessor arg0, Random arg1, BoundingBox arg2) | | method_14764(class_1936 arg0, Random arg1, class_3341 arg2) | | method_14764(WorldAccess arg0, Random arg1, BlockBox arg2) | | func_175835_e(IWorld arg0, Random arg1, MutableBoundingBox arg2) |
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private void | | e(bqc arg0, Random arg1, ctd arg2) | | generateMiddleWall(LevelAccessor arg0, Random arg1, BoundingBox arg2) | | method_14766(class_1936 arg0, Random arg1, class_3341 arg2) | | method_14766(WorldAccess arg0, Random arg1, BlockBox arg2) | | func_175842_f(IWorld arg0, Random arg1, MutableBoundingBox arg2) |
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private void | | f(bqc arg0, Random arg1, ctd arg2) | | generateUpperWall(LevelAccessor arg0, Random arg1, BoundingBox arg2) | | method_14767(class_1936 arg0, Random arg1, class_3341 arg2) | | method_14767(WorldAccess arg0, Random arg1, BlockBox arg2) | | func_175838_g(IWorld arg0, Random arg1, MutableBoundingBox arg2) |
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