public void | | a(Random arg0, cgy arg1, bre arg2, int arg3, int arg4, int arg5, double arg6, cfj arg7, cfj arg8, int arg9, long arg10, cvx arg11) | | apply(Random arg0, ChunkAccess arg1, Biome arg2, int arg3, int arg4, int arg5, double arg6, BlockState arg7, BlockState arg8, int arg9, long arg10, SurfaceBuilderBaseConfiguration arg11) | | method_15308(Random arg0, class_2791 arg1, class_1959 arg2, int arg3, int arg4, int arg5, double arg6, class_2680 arg7, class_2680 arg8, int arg9, long arg10, class_3527 arg11) | | generate(Random arg0, Chunk arg1, Biome arg2, int arg3, int arg4, int arg5, double arg6, BlockState arg7, BlockState arg8, int arg9, long arg10, TernarySurfaceConfig arg11) | | func_205610_a_(Random arg0, IChunk arg1, Biome arg2, int arg3, int arg4, int arg5, double arg6, BlockState arg7, BlockState arg8, int arg9, long arg10, SurfaceBuilderConfig arg11) |
|