net.minecraft.world.scores

public class PlayerTeam

extends Team

dfk
net.minecraft.world.scores.PlayerTeam
net.minecraft.class_268
net.minecraft.scoreboard.Team
net.minecraft.scoreboard.ScorePlayerTeam
net.minecraft.server.v1_16_R1.ScoreboardTeam

Field summary

Modifier and TypeField
private final Scoreboard
a
scoreboard
field_1420
scoreboard
field_96677_a
private final String
b
name
field_1421
name
field_96675_b
private final Set<String>
c
players
field_1415
playerList
field_96676_c
private Component
d
displayName
field_1414
displayName
field_96673_d
private Component
e
playerPrefix
field_1418
prefix
field_207410_e
private Component
f
playerSuffix
field_1419
suffix
field_207411_f
private boolean
g
allowFriendlyFire
field_1417
friendlyFire
field_96672_g
private boolean
h
seeFriendlyInvisibles
field_1416
showFriendlyInvisibles
field_98301_h
private Team$Visibility
i
nameTagVisibility
field_1423
nameTagVisibilityRule
field_178778_i
private Team$Visibility
j
deathMessageVisibility
field_1422
deathMessageVisibilityRule
field_178776_j
private ChatFormatting
k
color
field_1424
color
field_178777_k
private Team$CollisionRule
l
collisionRule
field_1425
collisionRule
field_186683_l
private final Style
m
displayNameStyle
field_24195
field_24195
field_237499_m_

Constructor summary

ModifierConstructor
public (Scoreboard scoreboard, String name)

Method summary

Modifier and TypeMethod
public String
b()
getName()
method_1197()
getName()
func_96661_b()
getName()
public Component
c()
getDisplayName()
method_1140()
getDisplayName()
func_96669_c()
getDisplayName()
public MutableComponent
d()
getFormattedDisplayName()
method_1148()
getFormattedName()
func_237501_d_()
public void
a(mr arg0)
setDisplayName(Component arg0)
method_1137(class_2561 arg0)
setDisplayName(Text arg0)
func_96664_a(ITextComponent arg0)
setDisplayName(IChatBaseComponent arg0)
public void
b(mr arg0)
setPlayerPrefix(Component arg0)
method_1138(class_2561 arg0)
setPrefix(Text arg0)
func_207408_a(ITextComponent arg0)
setPrefix(IChatBaseComponent arg0)
public Component
e()
getPlayerPrefix()
method_1144()
getPrefix()
func_207406_e()
getPrefix()
public void
c(mr arg0)
setPlayerSuffix(Component arg0)
method_1139(class_2561 arg0)
setSuffix(Text arg0)
func_207409_b(ITextComponent arg0)
setSuffix(IChatBaseComponent arg0)
public Component
f()
getPlayerSuffix()
method_1136()
getSuffix()
func_207407_f()
getSuffix()
public Collection<String>
g()
getPlayers()
method_1204()
getPlayerList()
func_96670_d()
getPlayerNameSet()
public MutableComponent
d(mr arg0)
getFormattedName(Component arg0)
method_1198(class_2561 arg0)
modifyText(Text arg0)
func_230427_d_(ITextComponent arg0)
getFormattedName(IChatBaseComponent arg0)
public static MutableComponent
a(dfo arg0, mr arg1)
formatNameForTeam(Team arg0, Component arg1)
method_1142(class_270 arg0, class_2561 arg1)
modifyText(AbstractTeam arg0, Text arg1)
func_237500_a_(Team arg0, ITextComponent arg1)
public boolean
h()
isAllowFriendlyFire()
method_1205()
isFriendlyFireAllowed()
func_96665_g()
allowFriendlyFire()
public void
a(boolean arg0)
setAllowFriendlyFire(boolean arg0)
method_1135(boolean arg0)
setFriendlyFireAllowed(boolean friendlyFire)
func_96660_a(boolean arg0)
setAllowFriendlyFire(boolean arg0)
public boolean
i()
canSeeFriendlyInvisibles()
method_1199()
shouldShowFriendlyInvisibles()
func_98297_h()
canSeeFriendlyInvisibles()
public void
b(boolean arg0)
setSeeFriendlyInvisibles(boolean arg0)
method_1143(boolean arg0)
setShowFriendlyInvisibles(boolean showFriendlyInvisible)
func_98300_b(boolean arg0)
setCanSeeFriendlyInvisibles(boolean arg0)
public Team$Visibility
j()
getNameTagVisibility()
method_1201()
getNameTagVisibilityRule()
func_178770_i()
getNameTagVisibility()
public Team$Visibility
k()
getDeathMessageVisibility()
method_1200()
getDeathMessageVisibilityRule()
func_178771_j()
getDeathMessageVisibility()
public void
a(dfo$b arg0)
setNameTagVisibility(Team$Visibility arg0)
method_1149(class_270$class_272 arg0)
setNameTagVisibilityRule(AbstractTeam$VisibilityRule arg0)
func_178772_a(Team$Visible arg0)
setNameTagVisibility(ScoreboardTeamBase$EnumNameTagVisibility arg0)
public void
b(dfo$b arg0)
setDeathMessageVisibility(Team$Visibility arg0)
method_1133(class_270$class_272 arg0)
setDeathMessageVisibilityRule(AbstractTeam$VisibilityRule arg0)
func_178773_b(Team$Visible arg0)
setDeathMessageVisibility(ScoreboardTeamBase$EnumNameTagVisibility arg0)
public Team$CollisionRule
l()
getCollisionRule()
method_1203()
getCollisionRule()
func_186681_k()
getCollisionRule()
public void
a(dfo$a arg0)
setCollisionRule(Team$CollisionRule arg0)
method_1145(class_270$class_271 arg0)
setCollisionRule(AbstractTeam$CollisionRule arg0)
func_186682_a(Team$CollisionRule arg0)
setCollisionRule(ScoreboardTeamBase$EnumTeamPush arg0)
public int
m()
packOptions()
method_1147()
getFriendlyFlagsBitwise()
func_98299_i()
packOptionData()
public void
a(i arg0)
setColor(ChatFormatting arg0)
method_1141(class_124 arg0)
setColor(Formatting color)
func_178774_a(TextFormatting arg0)
setColor(EnumChatFormat arg0)
public ChatFormatting
n()
getColor()
method_1202()
getColor()
func_178775_l()
getColor()
public void
a(int arg0)
unpackOptions(int arg0)
method_1146(int arg0)
setFriendlyFlagsBitwise(int arg0)
func_98298_a(int arg0)