net.minecraft.world.level.block

public class ConcretePowderBlock

extends FallingBlock

All mapped superinterfaces:

ItemLike

bvi
net.minecraft.world.level.block.ConcretePowderBlock
net.minecraft.class_2292
net.minecraft.block.ConcretePowderBlock
net.minecraft.block.ConcretePowderBlock
net.minecraft.server.v1_16_R2.BlockConcretePowder

Field summary

Modifier and TypeField
private final BlockState
a
concrete
field_10810
hardenedState
field_200294_a

Constructor summary

ModifierConstructor
public (Block hardened, BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
public void
a(bru arg0, fx arg1, cee arg2, cee arg3, bcr arg4)
onLand(Level arg0, BlockPos arg1, BlockState arg2, BlockState arg3, FallingBlockEntity arg4)
method_10127(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_2680 arg3, class_1540 arg4)
onLanding(World arg0, BlockPos arg1, BlockState arg2, BlockState arg3, FallingBlockEntity arg4)
func_176502_a_(World arg0, BlockPos arg1, BlockState arg2, BlockState arg3, FallingBlockEntity arg4)
public BlockState
a(bnv arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
func_196258_a(BlockItemUseContext arg0)
getPlacedState(BlockActionContext arg0)
private static boolean
b(bqz arg0, fx arg1, cee arg2)
shouldSolidify(BlockGetter arg0, BlockPos arg1, BlockState arg2)
method_24279(class_1922 arg0, class_2338 arg1, class_2680 arg2)
shouldHarden(BlockView world, BlockPos pos, BlockState state)
func_230137_b_(IBlockReader arg0, BlockPos arg1, BlockState arg2)
canHarden(IBlockAccess arg0, BlockPosition arg1, IBlockData arg2)
private static boolean
a(bqz arg0, fx arg1)
touchesLiquid(BlockGetter arg0, BlockPos arg1)
method_9798(class_1922 arg0, class_2338 arg1)
hardensOnAnySide(BlockView world, BlockPos pos)
func_196441_b(IBlockReader arg0, BlockPos arg1)
private static boolean
l(cee arg0)
canSolidify(BlockState arg0)
method_9799(class_2680 arg0)
hardensIn(BlockState state)
func_212566_x(BlockState arg0)
public BlockState
a(cee arg0, gc arg1, cee arg2, brv arg3, fx arg4, fx arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
public int
c(cee arg0, bqz arg1, fx arg2)
getDustColor(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_10130(class_2680 arg0, class_1922 arg1, class_2338 arg2)
getColor(BlockState arg0, BlockView arg1, BlockPos arg2)
func_189876_x(BlockState arg0, IBlockReader arg1, BlockPos arg2)