public BlockEntity | |
public static BlockEntity | | a(cee arg0, gc arg1, boolean arg2, boolean arg3) | | newMovingBlockEntity(BlockState arg0, Direction arg1, boolean arg2, boolean arg3) | | method_11489(class_2680 arg0, class_2350 arg1, boolean arg2, boolean arg3) | | createBlockEntityPiston(BlockState pushedBlock, Direction dir, boolean extending, boolean arg3) | | func_196343_a(BlockState arg0, Direction arg1, boolean arg2, boolean arg3) |
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public void | | a(cee arg0, bru arg1, fx arg2, cee arg3, boolean arg4) | | onRemove(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | onStateReplaced(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | remove(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4) |
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public void | | a(brv arg0, fx arg1, cee arg2) | | destroy(LevelAccessor arg0, BlockPos arg1, BlockState arg2) | | method_9585(class_1936 arg0, class_2338 arg1, class_2680 arg2) | | onBroken(WorldAccess arg0, BlockPos arg1, BlockState arg2) | | func_176206_d(IWorld arg0, BlockPos arg1, BlockState arg2) | | postBreak(GeneratorAccess arg0, BlockPosition arg1, IBlockData arg2) |
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public InteractionResult | | a(cee arg0, bru arg1, fx arg2, bft arg3, aoq arg4, dcg arg5) | | use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5) | | method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5) | | func_225533_a_(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5) | | interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5) |
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public List<ItemStack> | |
public VoxelShape | | b(cee arg0, bqz arg1, fx arg2, dcp arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3) |
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public VoxelShape | | c(cee arg0, bqz arg1, fx arg2, dcp arg3) | | getCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | func_220071_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3) |
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private PistonMovingBlockEntity | |
public BlockState | |
public BlockState | |
protected void | |
public boolean | | a(cee arg0, bqz arg1, fx arg2, cxb arg3) | | isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3) | | method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3) | | canPathfindThrough(BlockState arg0, BlockView arg1, BlockPos arg2, NavigationType arg3) | | func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3) |
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public ItemStack | | a(bqz arg0, fx arg1, cee arg2) | | getCloneItemStack(BlockGetter arg0, BlockPos arg1, BlockState arg2) | | method_9574(class_1922 arg0, class_2338 arg1, class_2680 arg2) | | getPickStack(BlockView arg0, BlockPos arg1, BlockState arg2) | | func_185473_a(IBlockReader arg0, BlockPos arg1, BlockState arg2) |
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