public boolean | | a(bso arg0, cfv arg1, Random arg2, fx arg3, cme arg4) | | place(WorldGenLevel arg0, ChunkGenerator arg1, Random arg2, BlockPos arg3, NoneFeatureConfiguration arg4) | | method_24449(class_5281 arg0, class_2794 arg1, Random arg2, class_2338 arg3, class_3111 arg4) | | generate(StructureWorldAccess arg0, ChunkGenerator arg1, Random arg2, BlockPos arg3, DefaultFeatureConfig arg4) | | func_241855_a(ISeedReader arg0, ChunkGenerator arg1, Random arg2, BlockPos arg3, NoFeatureConfig arg4) |
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private void | | a(brv arg0, Random arg1, fx arg2) | | placeRoofNetherWart(LevelAccessor arg0, Random arg1, BlockPos arg2) | | method_24451(class_1936 arg0, Random arg1, class_2338 arg2) | | generateNetherWartBlocksInArea(WorldAccess world, Random random, BlockPos pos) | | func_236428_a_(IWorld arg0, Random arg1, BlockPos arg2) |
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private void | | b(brv arg0, Random arg1, fx arg2) | | placeRoofWeepingVines(LevelAccessor arg0, Random arg1, BlockPos arg2) | | method_24452(class_1936 arg0, Random arg1, class_2338 arg2) | | generateVinesInArea(WorldAccess world, Random random, BlockPos pos) | | func_236429_b_(IWorld arg0, Random arg1, BlockPos arg2) |
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public static void | | a(brv arg0, Random arg1, fx$a arg2, int arg3, int arg4, int arg5) | | placeWeepingVinesColumn(LevelAccessor arg0, Random arg1, BlockPos$MutableBlockPos arg2, int arg3, int arg4, int arg5) | | method_24450(class_1936 arg0, Random arg1, class_2338$class_2339 arg2, int arg3, int arg4, int arg5) | | generateVineColumn(WorldAccess world, Random random, BlockPos$Mutable pos, int length, int minAge, int maxAge) | | func_236427_a_(IWorld arg0, Random arg1, BlockPos$Mutable arg2, int arg3, int arg4, int arg5) |
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