net.minecraft.world.level.storage

public class DerivedLevelData

implements ServerLevelData

cxy
net.minecraft.world.level.storage.DerivedLevelData
net.minecraft.class_27
net.minecraft.world.level.UnmodifiableLevelProperties
net.minecraft.world.storage.DerivedWorldInfo
net.minecraft.server.v1_16_R2.SecondaryWorldData

Field summary

Modifier and TypeField
private final WorldData
a
worldData
field_24179
field_24179
field_237244_a_
private final ServerLevelData
b
wrapped
field_139
properties
field_76115_a

Constructor summary

ModifierConstructor
public (WorldData arg0, ServerLevelData arg1)

Method summary

Modifier and TypeMethod
public int
a()
getXSpawn()
method_215()
getSpawnX()
func_76079_c()
public int
b()
getYSpawn()
method_144()
getSpawnY()
func_76075_d()
public int
c()
getZSpawn()
method_166()
getSpawnZ()
func_76074_e()
public float
d()
getSpawnAngle()
method_30656()
getSpawnAngle()
func_241860_d()
public long
e()
getGameTime()
method_188()
getTime()
func_82573_f()
getTime()
public long
f()
getDayTime()
method_217()
getTimeOfDay()
func_76073_f()
getDayTime()
public String
g()
getLevelName()
method_150()
getLevelName()
func_76065_j()
getName()
public int
h()
getClearWeatherTime()
method_155()
getClearWeatherTime()
func_230395_g_()
public void
a(int arg0)
setClearWeatherTime(int arg0)
method_167(int arg0)
setClearWeatherTime(int arg0)
func_230391_a_(int arg0)
public boolean
i()
isThundering()
method_203()
isThundering()
func_76061_m()
isThundering()
public int
j()
getThunderTime()
method_145()
getThunderTime()
func_76071_n()
getThunderDuration()
public boolean
k()
isRaining()
method_156()
isRaining()
func_76059_o()
hasStorm()
public int
l()
getRainTime()
method_190()
getRainTime()
func_76083_p()
getWeatherDuration()
public GameType
m()
getGameType()
method_210()
getGameMode()
func_76077_q()
getGameType()
public void
b(int arg0)
setXSpawn(int arg0)
method_27416(int arg0)
setSpawnX(int arg0)
func_76058_a(int arg0)
public void
c(int arg0)
setYSpawn(int arg0)
method_27417(int arg0)
setSpawnY(int arg0)
func_76056_b(int arg0)
public void
d(int arg0)
setZSpawn(int arg0)
method_27419(int arg0)
setSpawnZ(int arg0)
func_76087_c(int arg0)
public void
a(float arg0)
setSpawnAngle(float arg0)
method_30657(float arg0)
setSpawnAngle(float arg0)
func_241859_a(float arg0)
public void
a(long arg0)
setGameTime(long arg0)
method_29034(long arg0)
setTime(long arg0)
func_82572_b(long arg0)
setTime(long arg0)
public void
b(long arg0)
setDayTime(long arg0)
method_29035(long arg0)
setTimeOfDay(long arg0)
func_76068_b(long arg0)
setDayTime(long arg0)
public void
a(fx arg0, float arg1)
setSpawn(BlockPos arg0, float arg1)
method_187(class_2338 arg0, float arg1)
setSpawnPos(BlockPos arg0, float arg1)
func_176143_a(BlockPos arg0, float arg1)
setSpawn(BlockPosition arg0, float arg1)
public void
a(boolean arg0)
setThundering(boolean arg0)
method_147(boolean arg0)
setThundering(boolean arg0)
func_76069_a(boolean arg0)
setThundering(boolean arg0)
public void
e(int arg0)
setThunderTime(int arg0)
method_173(int arg0)
setThunderTime(int arg0)
func_76090_f(int arg0)
setThunderDuration(int arg0)
public void
b(boolean arg0)
setRaining(boolean arg0)
method_157(boolean arg0)
setRaining(boolean arg0)
func_76084_b(boolean arg0)
setStorm(boolean arg0)
public void
f(int arg0)
setRainTime(int arg0)
method_164(int arg0)
setRainTime(int arg0)
func_76080_g(int arg0)
setWeatherDuration(int arg0)
public void
a(brr arg0)
setGameType(GameType arg0)
method_193(class_1934 arg0)
setGameMode(GameMode arg0)
func_230392_a_(GameType arg0)
setGameType(EnumGamemode arg0)
public boolean
n()
isHardcore()
method_152()
isHardcore()
func_76093_s()
isHardcore()
public boolean
o()
getAllowCommands()
method_194()
areCommandsAllowed()
func_76086_u()
public boolean
p()
isInitialized()
method_222()
isInitialized()
func_76070_v()
public void
c(boolean arg0)
setInitialized(boolean arg0)
method_223(boolean arg0)
setInitialized(boolean arg0)
func_76091_d(boolean arg0)
public GameRules
q()
getGameRules()
method_146()
getGameRules()
func_82574_x()
public WorldBorder$Settings
r()
getWorldBorder()
method_27422()
getWorldBorder()
func_230398_q_()
public void
a(cfr$c arg0)
setWorldBorder(WorldBorder$Settings arg0)
method_27415(class_2784$class_5200 arg0)
setWorldBorder(WorldBorder$Properties arg0)
func_230393_a_(WorldBorder$Serializer arg0)
public Difficulty
s()
getDifficulty()
method_207()
getDifficulty()
func_176130_y()
getDifficulty()
public boolean
t()
isDifficultyLocked()
method_197()
isDifficultyLocked()
func_176123_z()
isDifficultyLocked()
public TimerQueue<MinecraftServer>
u()
getScheduledEvents()
method_143()
getScheduledEvents()
func_215763_z()
public int
v()
getWanderingTraderSpawnDelay()
method_18038()
getWanderingTraderSpawnDelay()
func_230399_u_()
public void
g(int arg0)
setWanderingTraderSpawnDelay(int arg0)
method_18041(int arg0)
setWanderingTraderSpawnDelay(int arg0)
func_230396_g_(int arg0)
public int
w()
getWanderingTraderSpawnChance()
method_18039()
getWanderingTraderSpawnChance()
func_230400_v_()
public void
h(int arg0)
setWanderingTraderSpawnChance(int arg0)
method_18042(int arg0)
setWanderingTraderSpawnChance(int arg0)
func_230397_h_(int arg0)
public void
a(UUID arg0)
setWanderingTraderId(UUID arg0)
method_18040(UUID arg0)
setWanderingTraderId(UUID arg0)
func_230394_a_(UUID arg0)
public void
a(m arg0)
fillCrashReportCategory(CrashReportCategory arg0)
method_151(class_129 arg0)
populateCrashReport(CrashReportSection arg0)
func_85118_a(CrashReportCategory arg0)