public void | | a() | | tick() | | method_3070() | | tick() | | func_189213_a() |
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private boolean | | c() | | isFarAwayFromCamera() | | method_3029() | | isFar() | | func_92037_i() |
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private void | | a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, int[] arg6, int[] arg7, boolean arg8, boolean arg9) | | createParticle(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, int[] arg6, int[] arg7, boolean arg8, boolean arg9) | | method_3030(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, int[] arg6, int[] arg7, boolean arg8, boolean arg9) | | addExplosionParticle(double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] colors, int[] fadeColors, boolean trail, boolean flicker) | | func_92034_a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, int[] arg6, int[] arg7, boolean arg8, boolean arg9) |
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private void | | a(double arg0, int arg1, int[] arg2, int[] arg3, boolean arg4, boolean arg5) | | createParticleBall(double arg0, int arg1, int[] arg2, int[] arg3, boolean arg4, boolean arg5) | | method_3031(double arg0, int arg1, int[] arg2, int[] arg3, boolean arg4, boolean arg5) | | explodeBall(double size, int amount, int[] colors, int[] fadeColors, boolean trail, boolean flicker) | | func_92035_a(double arg0, int arg1, int[] arg2, int[] arg3, boolean arg4, boolean arg5) |
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private void | | a(double arg0, double[][] arg1, int[] arg2, int[] arg3, boolean arg4, boolean arg5, boolean arg6) | | createParticleShape(double arg0, double[][] arg1, int[] arg2, int[] arg3, boolean arg4, boolean arg5, boolean arg6) | | method_3028(double arg0, double[][] arg1, int[] arg2, int[] arg3, boolean arg4, boolean arg5, boolean arg6) | | explodeStar(double size, double[][] pattern, int[] colors, int[] fadeColors, boolean trail, boolean flicker, boolean keepShape) | | func_92038_a(double arg0, double[][] arg1, int[] arg2, int[] arg3, boolean arg4, boolean arg5, boolean arg6) |
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private void | | a(int[] arg0, int[] arg1, boolean arg2, boolean arg3) | | createParticleBurst(int[] arg0, int[] arg1, boolean arg2, boolean arg3) | | method_3032(int[] arg0, int[] arg1, boolean arg2, boolean arg3) | | explodeBurst(int[] colors, int[] fadeColors, boolean trail, boolean flocker) | | func_92036_a(int[] arg0, int[] arg1, boolean arg2, boolean arg3) |
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