net.minecraft.client.renderer.entity.layers

public class CrossedArmsItemLayer<T extends LivingEntity, M extends EntityModel<T>>

extends RenderLayer<T, M>

ehq
net.minecraft.client.renderer.entity.layers.CrossedArmsItemLayer
net.minecraft.class_4004
net.minecraft.client.render.entity.feature.VillagerHeldItemFeatureRenderer
net.minecraft.client.renderer.entity.layers.CrossedArmsItemLayer

Constructor summary

ModifierConstructor
public (RenderLayerParent<T, M> arg0)

Method summary

Modifier and TypeMethod
public void
a(dfj arg0, dzy arg1, int arg2, T arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)
render(PoseStack arg0, MultiBufferSource arg1, int arg2, T arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)
method_4208(class_4587 arg0, class_4597 arg1, int arg2, T arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)
render(MatrixStack arg0, VertexConsumerProvider arg1, int arg2, T arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)
func_225628_a_(MatrixStack arg0, IRenderTypeBuffer arg1, int arg2, T arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)