net.minecraft.client.renderer.entity.layers

public class ItemInHandLayer<T extends LivingEntity, M extends EntityModel<T> extends ArmedModel>

extends RenderLayer<T, M>

eif
net.minecraft.client.renderer.entity.layers.ItemInHandLayer
net.minecraft.class_989
net.minecraft.client.render.entity.feature.HeldItemFeatureRenderer
net.minecraft.client.renderer.entity.layers.HeldItemLayer

Constructor summary

ModifierConstructor
public (RenderLayerParent<T, M> arg0)

Method summary

Modifier and TypeMethod
public void
a(dfj arg0, dzy arg1, int arg2, T arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)
render(PoseStack arg0, MultiBufferSource arg1, int arg2, T arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)
method_17162(class_4587 arg0, class_4597 arg1, int arg2, T arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)
render(MatrixStack arg0, VertexConsumerProvider arg1, int arg2, T arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)
func_225628_a_(MatrixStack arg0, IRenderTypeBuffer arg1, int arg2, T arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)
private void
a(aqj arg0, bly arg1, ebe$b arg2, aqf arg3, dfj arg4, dzy arg5, int arg6)
renderArmWithItem(LivingEntity arg0, ItemStack arg1, ItemTransforms$TransformType arg2, HumanoidArm arg3, PoseStack arg4, MultiBufferSource arg5, int arg6)
method_4192(class_1309 arg0, class_1799 arg1, class_809$class_811 arg2, class_1306 arg3, class_4587 arg4, class_4597 arg5, int arg6)
renderItem(LivingEntity entity, ItemStack stack, ModelTransformation$Mode transformationMode, Arm arm, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light)
func_229135_a_(LivingEntity arg0, ItemStack arg1, ItemCameraTransforms$TransformType arg2, HandSide arg3, MatrixStack arg4, IRenderTypeBuffer arg5, int arg6)