public void | | a(dfj arg0, dzy arg1, int arg2, T arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9) | | render(PoseStack arg0, MultiBufferSource arg1, int arg2, T arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9) | | method_17162(class_4587 arg0, class_4597 arg1, int arg2, T arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9) | | render(MatrixStack arg0, VertexConsumerProvider arg1, int arg2, T arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9) | | func_225628_a_(MatrixStack arg0, IRenderTypeBuffer arg1, int arg2, T arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9) |
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private void | | a(aqj arg0, bly arg1, ebe$b arg2, aqf arg3, dfj arg4, dzy arg5, int arg6) | | renderArmWithItem(LivingEntity arg0, ItemStack arg1, ItemTransforms$TransformType arg2, HumanoidArm arg3, PoseStack arg4, MultiBufferSource arg5, int arg6) | | method_4192(class_1309 arg0, class_1799 arg1, class_809$class_811 arg2, class_1306 arg3, class_4587 arg4, class_4597 arg5, int arg6) | | renderItem(LivingEntity entity, ItemStack stack, ModelTransformation$Mode transformationMode, Arm arm, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light) | | func_229135_a_(LivingEntity arg0, ItemStack arg1, ItemCameraTransforms$TransformType arg2, HandSide arg3, MatrixStack arg4, IRenderTypeBuffer arg5, int arg6) |
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