public void | | a(dfj arg0, dzy arg1, int arg2, T arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9) | | render(PoseStack arg0, MultiBufferSource arg1, int arg2, T arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9) | | method_4185(class_4587 arg0, class_4597 arg1, int arg2, T arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9) | | render(MatrixStack arg0, VertexConsumerProvider arg1, int arg2, T arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9) | | func_225628_a_(MatrixStack arg0, IRenderTypeBuffer arg1, int arg2, T arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9) |
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private void | | a(dfj arg0, dzy arg1, int arg2, T arg3, float arg4, float arg5, float arg6, float arg7, boolean arg8) | | render(PoseStack arg0, MultiBufferSource arg1, int arg2, T arg3, float arg4, float arg5, float arg6, float arg7, boolean arg8) | | method_4186(class_4587 arg0, class_4597 arg1, int arg2, T arg3, float arg4, float arg5, float arg6, float arg7, boolean arg8) | | renderShoulderParrot(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, T player, float limbAngle, float limbDistance, float headYaw, float headPitch, boolean leftShoulder) | | func_229136_a_(MatrixStack arg0, IRenderTypeBuffer arg1, int arg2, T arg3, float arg4, float arg5, float arg6, float arg7, boolean arg8) |
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