net.minecraft.network.protocol.status

public class ServerStatus$Players$Serializer

implements com.google.gson.JsonDeserializer<ServerStatus$Players>, com.google.gson.JsonSerializer<ServerStatus$Players>

un$a$a
net.minecraft.network.protocol.status.ServerStatus$Players$Serializer
net.minecraft.class_2926$class_2927$class_2928
net.minecraft.server.ServerMetadata$Players$Deserializer
net.minecraft.network.ServerStatusResponse$Players$Serializer
net.minecraft.server.v1_16_R2.ServerPing$ServerPingPlayerSample$Serializer

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public ServerStatus$Players
a(com.google.gson.JsonElement arg0, Type arg1, com.google.gson.JsonDeserializationContext arg2)
deserialize(com.google.gson.JsonElement arg0, Type arg1, com.google.gson.JsonDeserializationContext arg2)
method_12689(com.google.gson.JsonElement arg0, Type arg1, com.google.gson.JsonDeserializationContext arg2)
deserialize(com.google.gson.JsonElement arg0, Type arg1, com.google.gson.JsonDeserializationContext arg2)
deserialize(com.google.gson.JsonElement arg0, Type arg1, com.google.gson.JsonDeserializationContext arg2)
public com.google.gson.JsonElement
a(un$a arg0, Type arg1, com.google.gson.JsonSerializationContext arg2)
serialize(ServerStatus$Players arg0, Type arg1, com.google.gson.JsonSerializationContext arg2)
method_12690(class_2926$class_2927 arg0, Type arg1, com.google.gson.JsonSerializationContext arg2)
serialize(ServerMetadata$Players arg0, Type arg1, com.google.gson.JsonSerializationContext arg2)
serialize(ServerStatusResponse$Players arg0, Type arg1, com.google.gson.JsonSerializationContext arg2)