net.minecraft.world.level

public interface LevelReader

extends BlockAndTintGetter, CollisionGetter, BiomeManager$NoiseBiomeSource

brw
net.minecraft.world.level.LevelReader
net.minecraft.class_4538
net.minecraft.world.WorldView
net.minecraft.world.IWorldReader
net.minecraft.server.v1_16_R2.IWorldReader

Method summary

Modifier and TypeMethod
ChunkAccess
a(int arg0, int arg1, cfx arg2, boolean arg3)
getChunk(int arg0, int arg1, ChunkStatus arg2, boolean arg3)
method_8402(int arg0, int arg1, class_2806 arg2, boolean arg3)
getChunk(int chunkX, int chunkZ, ChunkStatus leastStatus, boolean create)
func_217353_a(int arg0, int arg1, ChunkStatus arg2, boolean arg3)
getChunkAt(int arg0, int arg1, ChunkStatus arg2, boolean arg3)
boolean
b(int arg0, int arg1)
hasChunk(int arg0, int arg1)
method_8393(int arg0, int arg1)
isChunkLoaded(int chunkX, int chunkZ)
func_217354_b(int arg0, int arg1)
isChunkLoaded(int arg0, int arg1)
int
a(chk$a arg0, int arg1, int arg2)
getHeight(Heightmap$Types arg0, int arg1, int arg2)
method_8624(class_2902$class_2903 arg0, int arg1, int arg2)
getTopY(Heightmap$Type heightmap, int x, int z)
func_201676_a(Heightmap$Type arg0, int arg1, int arg2)
int
c()
getSkyDarken()
method_8594()
getAmbientDarkness()
func_175657_ab()
BiomeManager
d()
getBiomeManager()
method_22385()
getBiomeAccess()
func_225523_d_()
default Biome
v(fx arg0)
getBiome(BlockPos arg0)
method_23753(class_2338 arg0)
getBiome(BlockPos pos)
func_226691_t_(BlockPos arg0)
getBiome(BlockPosition arg0)
default Stream<BlockState>
c(dcf arg0)
getBlockStatesIfLoaded(AABB arg0)
method_29556(class_238 arg0)
method_29556(Box arg0)
func_234939_c_(AxisAlignedBB arg0)
default Biome
b(int arg0, int arg1, int arg2)
getNoiseBiome(int arg0, int arg1, int arg2)
method_16359(int arg0, int arg1, int arg2)
getBiomeForNoiseGen(int arg0, int arg1, int arg2)
func_225526_b_(int arg0, int arg1, int arg2)
getBiome(int arg0, int arg1, int arg2)
Biome
a(int arg0, int arg1, int arg2)
getUncachedNoiseBiome(int arg0, int arg1, int arg2)
method_22387(int arg0, int arg1, int arg2)
getGeneratorStoredBiome(int biomeX, int biomeY, int biomeZ)
func_225604_a_(int arg0, int arg1, int arg2)
boolean
s_()
isClientSide()
method_8608()
isClient()
func_201670_d()
int
t_()
getSeaLevel()
method_8615()
getSeaLevel()
func_181545_F()
getSeaLevel()
DimensionType
k()
dimensionType()
method_8597()
getDimension()
func_230315_m_()
getDimensionManager()
default BlockPos
a(chk$a arg0, fx arg1)
getHeightmapPos(Heightmap$Types arg0, BlockPos arg1)
method_8598(class_2902$class_2903 arg0, class_2338 arg1)
getTopPosition(Heightmap$Type heightmap, BlockPos pos)
func_205770_a(Heightmap$Type arg0, BlockPos arg1)
getHighestBlockYAt(HeightMap$Type arg0, BlockPosition arg1)
default boolean
w(fx arg0)
isEmptyBlock(BlockPos arg0)
method_22347(class_2338 arg0)
isAir(BlockPos pos)
func_175623_d(BlockPos arg0)
isEmpty(BlockPosition arg0)
default boolean
x(fx arg0)
canSeeSkyFromBelowWater(BlockPos arg0)
method_22348(class_2338 arg0)
isSkyVisibleAllowingSea(BlockPos pos)
func_175710_j(BlockPos arg0)
default float
y(fx arg0)
getBrightness(BlockPos arg0)
method_22349(class_2338 arg0)
getBrightness(BlockPos pos)
func_205052_D(BlockPos arg0)
default int
c(fx arg0, gc arg1)
getDirectSignal(BlockPos arg0, Direction arg1)
method_22344(class_2338 arg0, class_2350 arg1)
getStrongRedstonePower(BlockPos pos, Direction direction)
func_175627_a(BlockPos arg0, Direction arg1)
default ChunkAccess
z(fx arg0)
getChunk(BlockPos arg0)
method_22350(class_2338 arg0)
getChunk(BlockPos pos)
func_217349_x(BlockPos arg0)
default ChunkAccess
a(int arg0, int arg1)
getChunk(int arg0, int arg1)
method_8392(int arg0, int arg1)
getChunk(int chunkX, int chunkZ)
func_212866_a_(int arg0, int arg1)
getChunkAt(int arg0, int arg1)
default ChunkAccess
a(int arg0, int arg1, cfx arg2)
getChunk(int arg0, int arg1, ChunkStatus arg2)
method_22342(int arg0, int arg1, class_2806 arg2)
getChunk(int chunkX, int chunkZ, ChunkStatus status)
func_217348_a(int arg0, int arg1, ChunkStatus arg2)
getChunkAt(int arg0, int arg1, ChunkStatus arg2)
default BlockGetter
c(int arg0, int arg1)
getChunkForCollisions(int arg0, int arg1)
method_22338(int arg0, int arg1)
getExistingChunk(int arg0, int arg1)
func_225522_c_(int arg0, int arg1)
default boolean
A(fx arg0)
isWaterAt(BlockPos arg0)
method_22351(class_2338 arg0)
isWater(BlockPos pos)
func_201671_F(BlockPos arg0)
default boolean
d(dcf arg0)
containsAnyLiquid(AABB arg0)
method_22345(class_238 arg0)
containsFluid(Box box)
func_72953_d(AxisAlignedBB arg0)
containsLiquid(AxisAlignedBB arg0)
default int
B(fx arg0)
getMaxLocalRawBrightness(BlockPos arg0)
method_22339(class_2338 arg0)
getLightLevel(BlockPos pos)
func_201696_r(BlockPos arg0)
getLightLevel(BlockPosition arg0)
default int
c(fx arg0, int arg1)
getMaxLocalRawBrightness(BlockPos arg0, int arg1)
method_22346(class_2338 arg0, int arg1)
getLightLevel(BlockPos pos, int ambientDarkness)
func_205049_d(BlockPos arg0, int arg1)
default boolean
C(fx arg0)
hasChunkAt(BlockPos arg0)
method_22340(class_2338 arg0)
isChunkLoaded(BlockPos pos)
func_175667_e(BlockPos arg0)
isLoaded(BlockPosition arg0)
default boolean
a(fx arg0, fx arg1)
hasChunksAt(BlockPos arg0, BlockPos arg1)
method_22343(class_2338 arg0, class_2338 arg1)
isRegionLoaded(BlockPos min, BlockPos max)
func_175707_a(BlockPos arg0, BlockPos arg1)
areChunksLoadedBetween(BlockPosition arg0, BlockPosition arg1)
default boolean
a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
hasChunksAt(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
method_22341(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
isRegionLoaded(int minX, int minY, int minZ, int maxX, int maxY, int maxZ)
func_217344_a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
isAreaLoaded(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
default int
a(fx arg0, ColorResolver arg1)
getBlockTint(BlockPos arg0, ColorResolver arg1)
method_23752(class_2338 arg0, ColorResolver arg1)
getColor(BlockPos arg0, ColorResolver arg1)
func_225525_a_(BlockPos arg0, ColorResolver arg1)