net.minecraft.world.level.levelgen.feature

public class BuriedTreasureFeature$BuriedTreasureStart

extends StructureStart<ProbabilityFeatureConfiguration>

ciq$a
net.minecraft.world.level.levelgen.feature.BuriedTreasureFeature$BuriedTreasureStart
net.minecraft.class_2956$class_2957
net.minecraft.world.gen.feature.BuriedTreasureFeature$Start
net.minecraft.world.gen.feature.structure.BuriedTreasureStructure$Start
net.minecraft.server.v1_16_R2.WorldGenBuriedTreasure$a

Constructor summary

ModifierConstructor
public (StructureFeature<ProbabilityFeatureConfiguration> arg0, int arg1, int arg2, BoundingBox arg3, int arg4, long arg5)

Method summary

Modifier and TypeMethod
public void
a(gn arg0, cfv arg1, cst arg2, int arg3, int arg4, bss arg5, cmh arg6)
generatePieces(RegistryAccess arg0, ChunkGenerator arg1, StructureManager arg2, int arg3, int arg4, Biome arg5, ProbabilityFeatureConfiguration arg6)
method_28620(class_5455 arg0, class_2794 arg1, class_3485 arg2, int arg3, int arg4, class_1959 arg5, class_3133 arg6)
init(DynamicRegistryManager arg0, ChunkGenerator arg1, StructureManager arg2, int arg3, int arg4, Biome arg5, ProbabilityConfig arg6)
func_230364_a_(DynamicRegistries arg0, ChunkGenerator arg1, TemplateManager arg2, int arg3, int arg4, Biome arg5, ProbabilityConfig arg6)
public BlockPos
a()
getLocatePos()
method_14962()
getPos()
func_204294_a()