public void | | a(bso arg0, Random arg1, List<fx> arg2, List<fx> arg3, Set<fx> arg4, cqx arg5) | | place(WorldGenLevel arg0, Random arg1, List<BlockPos> arg2, List<BlockPos> arg3, Set<BlockPos> arg4, BoundingBox arg5) | | method_23469(class_5281 arg0, Random arg1, List<class_2338> arg2, List<class_2338> arg3, Set<class_2338> arg4, class_3341 arg5) | | generate(StructureWorldAccess arg0, Random arg1, List<BlockPos> arg2, List<BlockPos> arg3, Set<BlockPos> arg4, BlockBox arg5) | | func_225576_a_(ISeedReader arg0, Random arg1, List<BlockPos> arg2, List<BlockPos> arg3, Set<BlockPos> arg4, MutableBoundingBox arg5) |
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