net.minecraft.world.level.levelgen.structure

public class MineShaftPieces$MineShaftCorridor

extends MineShaftPieces$MineShaftPiece

cre$a
net.minecraft.world.level.levelgen.structure.MineShaftPieces$MineShaftCorridor
net.minecraft.class_3353$class_3354
net.minecraft.structure.MineshaftGenerator$MineshaftCorridor
net.minecraft.world.gen.feature.structure.MineshaftPieces$Corridor
net.minecraft.server.v1_16_R2.WorldGenMineshaftPieces$WorldGenMineshaftCorridor

Field summary

Modifier and TypeField
private final boolean
b
hasRails
field_14416
hasRails
field_74958_a
private final boolean
c
spiderCorridor
field_14415
hasCobwebs
field_74956_b
private boolean
d
hasPlacedSpider
field_14414
hasSpawner
field_74957_c
private final int
e
numSections
field_14413
length
field_74955_d

Constructor summary

ModifierConstructor
public (StructureManager arg0, CompoundTag arg1)
public (int chainLength, Random random, BoundingBox boundingBox, Direction orientation, MineshaftFeature$Type type)

Method summary

Modifier and TypeMethod
protected void
a(md arg0)
addAdditionalSaveData(CompoundTag arg0)
method_14943(class_2487 arg0)
toNbt(CompoundTag arg0)
func_143011_b(CompoundNBT arg0)
public static BoundingBox
a(List<crr> arg0, Random arg1, int arg2, int arg3, int arg4, gc arg5)
findCorridorSize(List<StructurePiece> arg0, Random arg1, int arg2, int arg3, int arg4, Direction arg5)
method_14714(List<class_3443> arg0, Random arg1, int arg2, int arg3, int arg4, class_2350 arg5)
getBoundingBox(List<StructurePiece> pieces, Random random, int x, int y, int z, Direction orientation)
func_175814_a(List<StructurePiece> arg0, Random arg1, int arg2, int arg3, int arg4, Direction arg5)
public void
a(crr arg0, List<crr> arg1, Random arg2)
addChildren(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
method_14918(class_3443 arg0, List<class_3443> arg1, Random arg2)
fillOpenings(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
func_74861_a(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
protected boolean
a(bso arg0, cqx arg1, Random arg2, int arg3, int arg4, int arg5, vk arg6)
createChest(WorldGenLevel arg0, BoundingBox arg1, Random arg2, int arg3, int arg4, int arg5, ResourceLocation arg6)
method_14915(class_5281 arg0, class_3341 arg1, Random arg2, int arg3, int arg4, int arg5, class_2960 arg6)
addChest(StructureWorldAccess arg0, BlockBox arg1, Random arg2, int arg3, int arg4, int arg5, Identifier arg6)
func_186167_a(ISeedReader arg0, MutableBoundingBox arg1, Random arg2, int arg3, int arg4, int arg5, ResourceLocation arg6)
public boolean
a(bso arg0, bsk arg1, cfv arg2, Random arg3, cqx arg4, bra arg5, fx arg6)
postProcess(WorldGenLevel arg0, StructureFeatureManager arg1, ChunkGenerator arg2, Random arg3, BoundingBox arg4, ChunkPos arg5, BlockPos arg6)
method_14931(class_5281 arg0, class_5138 arg1, class_2794 arg2, Random arg3, class_3341 arg4, class_1923 arg5, class_2338 arg6)
generate(StructureWorldAccess arg0, StructureAccessor arg1, ChunkGenerator arg2, Random arg3, BlockBox arg4, ChunkPos arg5, BlockPos arg6)
func_230383_a_(ISeedReader arg0, StructureManager arg1, ChunkGenerator arg2, Random arg3, MutableBoundingBox arg4, ChunkPos arg5, BlockPos arg6)
private void
a(bso arg0, cqx arg1, int arg2, int arg3, int arg4, int arg5, int arg6, Random arg7)
placeSupport(WorldGenLevel arg0, BoundingBox arg1, int arg2, int arg3, int arg4, int arg5, int arg6, Random arg7)
method_14713(class_5281 arg0, class_3341 arg1, int arg2, int arg3, int arg4, int arg5, int arg6, Random arg7)
generateSupports(StructureWorldAccess arg0, BlockBox boundingBox, int minX, int minY, int z, int maxY, int maxX, Random random)
func_189921_a(ISeedReader arg0, MutableBoundingBox arg1, int arg2, int arg3, int arg4, int arg5, int arg6, Random arg7)
private void
a(bso arg0, cqx arg1, Random arg2, float arg3, int arg4, int arg5, int arg6)
placeCobWeb(WorldGenLevel arg0, BoundingBox arg1, Random arg2, float arg3, int arg4, int arg5, int arg6)
method_14715(class_5281 arg0, class_3341 arg1, Random arg2, float arg3, int arg4, int arg5, int arg6)
addCobwebsUnderground(StructureWorldAccess arg0, BlockBox boundingBox, Random random, float threshold, int x, int y, int z)
func_189922_a(ISeedReader arg0, MutableBoundingBox arg1, Random arg2, float arg3, int arg4, int arg5, int arg6)