private static MineShaftPieces$MineShaftPiece | | a(List<crr> arg0, Random arg1, int arg2, int arg3, int arg4, gc arg5, int arg6, cjy$b arg7) | | createRandomShaftPiece(List<StructurePiece> arg0, Random arg1, int arg2, int arg3, int arg4, Direction arg5, int arg6, MineshaftFeature$Type arg7) | | method_14712(List<class_3443> arg0, Random arg1, int arg2, int arg3, int arg4, class_2350 arg5, int arg6, class_3098$class_3100 arg7) | | pickPiece(List<StructurePiece> pieces, Random random, int x, int y, int z, Direction orientation, int chainLength, MineshaftFeature$Type type) | | func_189940_a(List<StructurePiece> arg0, Random arg1, int arg2, int arg3, int arg4, Direction arg5, int arg6, MineshaftStructure$Type arg7) |
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private static MineShaftPieces$MineShaftPiece | | b(crr arg0, List<crr> arg1, Random arg2, int arg3, int arg4, int arg5, gc arg6, int arg7) | | generateAndAddPiece(StructurePiece arg0, List<StructurePiece> arg1, Random arg2, int arg3, int arg4, int arg5, Direction arg6, int arg7) | | method_14711(class_3443 arg0, List<class_3443> arg1, Random arg2, int arg3, int arg4, int arg5, class_2350 arg6, int arg7) | | pieceGenerator(StructurePiece start, List<StructurePiece> pieces, Random random, int x, int y, int z, Direction orientation, int chainLength) | | func_189938_b(StructurePiece arg0, List<StructurePiece> arg1, Random arg2, int arg3, int arg4, int arg5, Direction arg6, int arg7) |
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