com.mojang.blaze3d.audio

final class Library$1

implements Library$ChannelPool

ddv$1
com.mojang.blaze3d.audio.Library$1
net.minecraft.class_4225$1
net.minecraft.client.sound.SoundEngine$1
net.minecraft.client.audio.SoundSystem$1

Constructor summary

ModifierConstructor
()

Method summary

Modifier and TypeMethod
public Channel
a()
acquire()
method_19666()
createSource()
func_216398_a()
public boolean
a(ddu arg0)
release(Channel arg0)
method_19667(class_4224 arg0)
release(Source arg0)
func_216396_a(SoundSource arg0)
public void
b()
cleanup()
method_19668()
close()
func_216399_b()
public int
c()
getMaxCount()
method_20298()
getMaxSourceCount()
func_216395_c()
public int
d()
getUsedCount()
method_20299()
getSourceCount()
func_216397_d()