public void | |
public void | |
public void | |
public boolean | | a() | | canHurtPlayer() | | method_2908() | | hasStatusBars() | | func_78755_b() |
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public boolean | |
public boolean | |
public void | | b() | | stopDestroyBlock() | | method_2925() | | cancelBlockBreaking() | | func_78767_c() |
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public boolean | |
public float | | c() | | getPickRange() | | method_2904() | | getReachDistance() | | func_78757_d() |
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public void | | d() | | tick() | | method_2927() | | tick() | | func_78765_e() |
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private boolean | |
private void | | n() | | ensureHasSentCarriedItem() | | method_2911() | | syncSelectedSlot() | | func_78750_j() |
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public InteractionResult | | a(dzm arg0, dwt arg1, aot arg2, dcj arg3) | | useItemOn(LocalPlayer arg0, ClientLevel arg1, InteractionHand arg2, BlockHitResult arg3) | | method_2896(class_746 arg0, class_638 arg1, class_1268 arg2, class_3965 arg3) | | interactBlock(ClientPlayerEntity player, ClientWorld world, Hand hand, BlockHitResult hitResult) | | func_217292_a(ClientPlayerEntity arg0, ClientWorld arg1, Hand arg2, BlockRayTraceResult arg3) |
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public InteractionResult | | a(bfw arg0, brx arg1, aot arg2) | | useItem(Player arg0, Level arg1, InteractionHand arg2) | | method_2919(class_1657 arg0, class_1937 arg1, class_1268 arg2) | | interactItem(PlayerEntity player, World world, Hand hand) | | func_187101_a(PlayerEntity arg0, World arg1, Hand arg2) |
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public LocalPlayer | | a(dwt arg0, aeb arg1, djm arg2) | | createPlayer(ClientLevel arg0, StatsCounter arg1, ClientRecipeBook arg2) | | method_29357(class_638 arg0, class_3469 arg1, class_299 arg2) | | createPlayer(ClientWorld world, StatHandler statHandler, ClientRecipeBook recipeBook) | | func_199681_a(ClientWorld arg0, StatisticsManager arg1, ClientRecipeBook arg2) |
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public LocalPlayer | | a(dwt arg0, aeb arg1, djm arg2, boolean arg3, boolean arg4) | | createPlayer(ClientLevel arg0, StatsCounter arg1, ClientRecipeBook arg2, boolean arg3, boolean arg4) | | method_2901(class_638 arg0, class_3469 arg1, class_299 arg2, boolean arg3, boolean arg4) | | createPlayer(ClientWorld world, StatHandler statHandler, ClientRecipeBook recipeBook, boolean lastSneaking, boolean lastSprinting) | | func_239167_a_(ClientWorld arg0, StatisticsManager arg1, ClientRecipeBook arg2, boolean arg3, boolean arg4) |
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public void | |
public InteractionResult | | a(bfw arg0, aqa arg1, aot arg2) | | interact(Player arg0, Entity arg1, InteractionHand arg2) | | method_2905(class_1657 arg0, class_1297 arg1, class_1268 arg2) | | interactEntity(PlayerEntity player, Entity entity, Hand hand) | | func_187097_a(PlayerEntity arg0, Entity arg1, Hand arg2) |
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public InteractionResult | | a(bfw arg0, aqa arg1, dck arg2, aot arg3) | | interactAt(Player arg0, Entity arg1, EntityHitResult arg2, InteractionHand arg3) | | method_2917(class_1657 arg0, class_1297 arg1, class_3966 arg2, class_1268 arg3) | | interactEntityAtLocation(PlayerEntity player, Entity arg1, EntityHitResult hitResult, Hand arg3) | | func_187102_a(PlayerEntity arg0, Entity arg1, EntityRayTraceResult arg2, Hand arg3) |
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public ItemStack | | a(int arg0, int arg1, int arg2, bik arg3, bfw arg4) | | handleInventoryMouseClick(int arg0, int arg1, int arg2, ClickType arg3, Player arg4) | | method_2906(int arg0, int arg1, int arg2, class_1713 arg3, class_1657 arg4) | | clickSlot(int syncId, int slotId, int clickData, SlotActionType actionType, PlayerEntity player) | | func_187098_a(int arg0, int arg1, int arg2, ClickType arg3, PlayerEntity arg4) |
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public void | | a(int arg0, boq<?> arg1, boolean arg2) | | handlePlaceRecipe(int arg0, Recipe<?> arg1, boolean arg2) | | method_2912(int arg0, class_1860<?> arg1, boolean arg2) | | clickRecipe(int syncId, Recipe<?> recipe, boolean craftAll) | | func_203413_a(int arg0, IRecipe<?> arg1, boolean arg2) |
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public void | | a(int arg0, int arg1) | | handleInventoryButtonClick(int arg0, int arg1) | | method_2900(int arg0, int arg1) | | clickButton(int syncId, int buttonId) | | func_78756_a(int arg0, int arg1) |
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public void | |
public void | |
public void | |
public boolean | | e() | | hasExperience() | | method_2913() | | hasExperienceBar() | | func_78763_f() |
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public boolean | | f() | | hasMissTime() | | method_2924() | | hasLimitedAttackSpeed() | | func_78762_g() |
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public boolean | | g() | | hasInfiniteItems() | | method_2914() | | hasCreativeInventory() | | func_78758_h() |
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public boolean | | h() | | hasFarPickRange() | | method_2926() | | hasExtendedReach() | | func_78749_i() |
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public boolean | | i() | | isServerControlledInventory() | | method_2895() | | hasRidingInventory() | | func_110738_j() |
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public boolean | | j() | | isAlwaysFlying() | | method_2928() | | isFlyingLocked() | | func_178887_k() |
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public GameType | | k() | | getPreviousPlayerMode() | | method_28107() | | getPreviousGameMode() | | func_241822_k() |
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public GameType | | l() | | getPlayerMode() | | method_2920() | | getCurrentGameMode() | | func_178889_l() |
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public boolean | | m() | | isDestroying() | | method_2923() | | isBreakingBlock() | | func_181040_m() |
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public void | | a(int arg0) | | handlePickItem(int arg0) | | method_2916(int arg0) | | pickFromInventory(int slot) | | func_187100_a(int arg0) |
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private void | | a(sz$a arg0, fx arg1, gc arg2) | | sendBlockAction(ServerboundPlayerActionPacket$Action arg0, BlockPos arg1, Direction arg2) | | method_21706(class_2846$class_2847 arg0, class_2338 arg1, class_2350 arg2) | | sendPlayerAction(PlayerActionC2SPacket$Action action, BlockPos pos, Direction direction) | | func_225324_a(CPlayerDiggingPacket$Action arg0, BlockPos arg1, Direction arg2) |
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public void | | a(dwt arg0, fx arg1, ceh arg2, sz$a arg3, boolean arg4) | | handleBlockBreakAck(ClientLevel arg0, BlockPos arg1, BlockState arg2, ServerboundPlayerActionPacket$Action arg3, boolean arg4) | | method_21705(class_638 arg0, class_2338 arg1, class_2680 arg2, class_2846$class_2847 arg3, boolean arg4) | | processPlayerActionResponse(ClientWorld world, BlockPos pos, BlockState state, PlayerActionC2SPacket$Action action, boolean approved) | | func_225323_a(ClientWorld arg0, BlockPos arg1, BlockState arg2, CPlayerDiggingPacket$Action arg3, boolean arg4) |
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