public void | |
public void | |
public GameType | | b() | | getGameModeForPlayer() | | method_14257() | | getGameMode() | | func_73081_b() | | getGameMode() |
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public GameType | | c() | | getPreviousGameModeForPlayer() | | method_30119() | | getPreviousGameMode() | | func_241815_c_() |
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public boolean | | d() | | isSurvival() | | method_14267() | | isSurvivalLike() | | func_180239_c() |
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public boolean | | e() | | isCreative() | | method_14268() | | isCreative() | | func_73083_d() | | isCreative() |
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public void | |
public void | | a() | | tick() | | method_14264() | | update() | | func_73075_a() |
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private float | | a(ceh arg0, fx arg1, int arg2) | | incrementDestroyProgress(BlockState arg0, BlockPos arg1, int arg2) | | method_21716(class_2680 arg0, class_2338 arg1, int arg2) | | continueMining(BlockState state, BlockPos pos, int arg2) | | func_229859_a_(BlockState arg0, BlockPos arg1, int arg2) |
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public void | | a(fx arg0, sz$a arg1, gc arg2, int arg3) | | handleBlockBreakAction(BlockPos arg0, ServerboundPlayerActionPacket$Action arg1, Direction arg2, int arg3) | | method_14263(class_2338 arg0, class_2846$class_2847 arg1, class_2350 arg2, int arg3) | | processBlockBreakingAction(BlockPos pos, PlayerActionC2SPacket$Action action, Direction direction, int worldHeight) | | func_225416_a(BlockPos arg0, CPlayerDiggingPacket$Action arg1, Direction arg2, int arg3) |
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public void | | a(fx arg0, sz$a arg1, String arg2) | | destroyAndAck(BlockPos arg0, ServerboundPlayerActionPacket$Action arg1, String arg2) | | method_21717(class_2338 arg0, class_2846$class_2847 arg1, String arg2) | | finishMining(BlockPos pos, PlayerActionC2SPacket$Action action, String reason) | | func_229860_a_(BlockPos arg0, CPlayerDiggingPacket$Action arg1, String arg2) |
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public boolean | |
public InteractionResult | | a(aah arg0, brx arg1, bmb arg2, aot arg3) | | useItem(ServerPlayer arg0, Level arg1, ItemStack arg2, InteractionHand arg3) | | method_14256(class_3222 arg0, class_1937 arg1, class_1799 arg2, class_1268 arg3) | | interactItem(ServerPlayerEntity player, World world, ItemStack stack, Hand hand) | | func_187250_a(ServerPlayerEntity arg0, World arg1, ItemStack arg2, Hand arg3) |
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public InteractionResult | | a(aah arg0, brx arg1, bmb arg2, aot arg3, dcj arg4) | | useItemOn(ServerPlayer arg0, Level arg1, ItemStack arg2, InteractionHand arg3, BlockHitResult arg4) | | method_14262(class_3222 arg0, class_1937 arg1, class_1799 arg2, class_1268 arg3, class_3965 arg4) | | interactBlock(ServerPlayerEntity player, World world, ItemStack stack, Hand hand, BlockHitResult hitResult) | | func_219441_a(ServerPlayerEntity arg0, World arg1, ItemStack arg2, Hand arg3, BlockRayTraceResult arg4) |
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public void | |