private static <T extends Mob> void | | a(aqe<T> arg0, ard$c arg1, chn$a arg2, ard$b<T> arg3) | | register(EntityType<T> arg0, SpawnPlacements$Type arg1, Heightmap$Types arg2, SpawnPlacements$SpawnPredicate<T> arg3) | | method_20637(class_1299<T> arg0, class_1317$class_1319 arg1, class_2902$class_2903 arg2, class_1317$class_4306<T> arg3) | | register(EntityType<T> type, SpawnRestriction$Location location, Heightmap$Type heightmapType, SpawnRestriction$SpawnPredicate<T> predicate) | | func_209343_a(EntityType<T> arg0, EntitySpawnPlacementRegistry$PlacementType arg1, Heightmap$Type arg2, EntitySpawnPlacementRegistry$IPlacementPredicate<T> arg3) |
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public static SpawnPlacements$Type | |
public static Heightmap$Types | |
public static <T extends Entity> boolean | | a(aqe<T> arg0, bsk arg1, aqp arg2, fx arg3, Random arg4) | | checkSpawnRules(EntityType<T> arg0, ServerLevelAccessor arg1, MobSpawnType arg2, BlockPos arg3, Random arg4) | | method_20638(class_1299<T> arg0, class_5425 arg1, class_3730 arg2, class_2338 arg3, Random arg4) | | canSpawn(EntityType<T> type, ServerWorldAccess arg1, SpawnReason spawnReason, BlockPos pos, Random random) | | func_223515_a(EntityType<T> arg0, IServerWorld arg1, SpawnReason arg2, BlockPos arg3, Random arg4) |
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