net.minecraft.world.level.levelgen.structure

interface EndCityPieces$SectionGenerator

crd$b
net.minecraft.world.level.levelgen.structure.EndCityPieces$SectionGenerator
net.minecraft.class_3342$class_3344
net.minecraft.structure.EndCityGenerator$Part
net.minecraft.world.gen.feature.structure.EndCityPieces$IGenerator
net.minecraft.server.v1_16_R3.WorldGenEndCityPieces$PieceGenerator

Method summary

Modifier and TypeMethod
void
a()
init()
method_14688()
init()
func_186184_a()
boolean
a(csw arg0, int arg1, crd$a arg2, fx arg3, List<cru> arg4, Random arg5)
generate(StructureManager arg0, int arg1, EndCityPieces$EndCityPiece arg2, BlockPos arg3, List<StructurePiece> arg4, Random arg5)
method_14687(class_3485 arg0, int arg1, class_3342$class_3343 arg2, class_2338 arg3, List<class_3443> arg4, Random arg5)
create(StructureManager manager, int depth, EndCityGenerator$Piece root, BlockPos pos, List<StructurePiece> pieces, Random random)
func_191086_a(TemplateManager arg0, int arg1, EndCityPieces$CityTemplate arg2, BlockPos arg3, List<StructurePiece> arg4, Random arg5)