net.minecraft.client.gui.font.glyphs

public class BakedGlyph

dmz
net.minecraft.client.gui.font.glyphs.BakedGlyph
net.minecraft.class_382
net.minecraft.client.font.GlyphRenderer
net.minecraft.client.gui.fonts.TexturedGlyph

Field summary

Modifier and TypeField
private final RenderType
a
normalType
field_21692
textLayer
field_228160_a_
private final RenderType
b
seeThroughType
field_21693
seeThroughTextLayer
field_228161_b_
private final float
c
u0
field_2276
minU
field_211236_b
private final float
d
u1
field_2275
maxU
field_211237_c
private final float
e
v0
field_2274
minV
field_211238_d
private final float
f
v1
field_2273
maxV
field_211239_e
private final float
g
left
field_2272
minX
field_211240_f
private final float
h
right
field_2280
maxX
field_211241_g
private final float
i
up
field_2279
minY
field_211242_h
private final float
j
down
field_2278
maxY
field_211243_i

Constructor summary

ModifierConstructor
public (RenderType textLayer, RenderType seeThroughTextLayer, float minU, float maxU, float minV, float maxV, float minX, float maxX, float minY, float maxY)

Method summary

Modifier and TypeMethod
public void
a(boolean arg0, float arg1, float arg2, b arg3, dfq arg4, float arg5, float arg6, float arg7, float arg8, int arg9)
render(boolean arg0, float arg1, float arg2, Matrix4f arg3, VertexConsumer arg4, float arg5, float arg6, float arg7, float arg8, int arg9)
method_2025(boolean arg0, float arg1, float arg2, class_1159 arg3, class_4588 arg4, float arg5, float arg6, float arg7, float arg8, int arg9)
draw(boolean italic, float x, float y, Matrix4f matrix, VertexConsumer vertexConsumer, float red, float green, float blue, float alpha, int light)
func_225595_a_(boolean arg0, float arg1, float arg2, Matrix4f arg3, IVertexBuilder arg4, float arg5, float arg6, float arg7, float arg8, int arg9)
public void
a(dmz$a arg0, b arg1, dfq arg2, int arg3)
renderEffect(BakedGlyph$Effect arg0, Matrix4f arg1, VertexConsumer arg2, int arg3)
method_22944(class_382$class_328 arg0, class_1159 arg1, class_4588 arg2, int arg3)
drawRectangle(GlyphRenderer$Rectangle rectangle, Matrix4f matrix, VertexConsumer vertexConsumer, int light)
func_228162_a_(TexturedGlyph$Effect arg0, Matrix4f arg1, IVertexBuilder arg2, int arg3)
public RenderType
a(boolean arg0)
renderType(boolean arg0)
method_24045(boolean arg0)
getLayer(boolean seeThrough)
func_228163_a_(boolean arg0)