private Set<BlockEntity> | | a(float arg0, float arg1, float arg2, ecu$b arg3, dzt arg4) | | compile(float arg0, float arg1, float arg2, ChunkRenderDispatcher$CompiledChunk arg3, ChunkBufferBuilderPack arg4) | | method_22785(float arg0, float arg1, float arg2, class_846$class_849 arg3, class_750 arg4) | | render(float cameraX, float cameraY, float cameraZ, ChunkBuilder$ChunkData data, BlockBufferBuilderStorage buffers) | | func_228940_a_(float arg0, float arg1, float arg2, ChunkRenderDispatcher$CompiledChunk arg3, RegionRenderCacheBuilder arg4) |
|