net.minecraft.client.renderer.debug

public class BrainDebugRenderer

implements DebugRenderer$SimpleDebugRenderer

edc
net.minecraft.client.renderer.debug.BrainDebugRenderer
net.minecraft.class_4207
net.minecraft.client.render.debug.VillageDebugRenderer
net.minecraft.client.renderer.debug.PointOfInterestDebugRenderer

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
a
LOGGER
field_18920
LOGGER
field_217711_a
private final Minecraft
b
minecraft
field_18786
client
field_217712_b
private final Map<BlockPos, BrainDebugRenderer$PoiInfo>
c
pois
field_18787
pointsOfInterest
field_217713_c
private final Map<UUID, BrainDebugRenderer$BrainDump>
d
brainDumpsPerEntity
field_18921
brains
field_239313_d_
private UUID
e
lastLookedAtUuid
field_18922
targetedEntity
field_217716_f

Constructor summary

ModifierConstructor
public (Minecraft arg0)

Method summary

Modifier and TypeMethod
public void
a()
clear()
method_20414()
clear()
func_217675_a()
public void
a(edc$b arg0)
addPoi(BrainDebugRenderer$PoiInfo arg0)
method_19701(class_4207$class_4233 arg0)
addPointOfInterest(VillageDebugRenderer$PointOfInterest poi)
func_217691_a(PointOfInterestDebugRenderer$POIInfo arg0)
public void
a(fx arg0)
removePoi(BlockPos arg0)
method_19434(class_2338 arg0)
removePointOfInterest(BlockPos pos)
func_217698_a(BlockPos arg0)
public void
a(fx arg0, int arg1)
setFreeTicketCount(BlockPos arg0, int arg1)
method_19702(class_2338 arg0, int arg1)
setFreeTicketCount(BlockPos pos, int freeTicketCount)
func_217706_a(BlockPos arg0, int arg1)
public void
a(edc$a arg0)
addOrUpdateBrainDump(BrainDebugRenderer$BrainDump arg0)
method_19432(class_4207$class_4232 arg0)
addBrain(VillageDebugRenderer$Brain brain)
func_217692_a(PointOfInterestDebugRenderer$BrainInfo arg0)
public void
a(dfm arg0, eag arg1, double arg2, double arg3, double arg4)
render(PoseStack arg0, MultiBufferSource arg1, double arg2, double arg3, double arg4)
method_23109(class_4587 arg0, class_4597 arg1, double arg2, double arg3, double arg4)
render(MatrixStack arg0, VertexConsumerProvider arg1, double arg2, double arg3, double arg4)
func_225619_a_(MatrixStack arg0, IRenderTypeBuffer arg1, double arg2, double arg3, double arg4)
private void
b()
clearRemovedEntities()
method_24805()
method_24805()
func_239331_b_()
private void
a(double arg0, double arg1, double arg2)
doRender(double arg0, double arg1, double arg2)
method_23135(double arg0, double arg1, double arg2)
method_23135(double arg0, double arg1, double arg2)
func_229035_a_(double arg0, double arg1, double arg2)
private static void
b(fx arg0)
highlightPoi(BlockPos arg0)
method_23138(class_2338 arg0)
drawPointOfInterest(BlockPos pos)
func_217699_b(BlockPos arg0)
private void
a(fx arg0, List<String> arg1)
renderGhostPoi(BlockPos arg0, List<String> arg1)
method_23131(class_2338 arg0, List<String> arg1)
drawGhostPointOfInterest(BlockPos pos, List<String> brains)
func_222921_a(BlockPos arg0, List<String> arg1)
private void
b(edc$b arg0)
renderPoiInfo(BrainDebugRenderer$PoiInfo arg0)
method_23137(class_4207$class_4233 arg0)
drawPointOfInterestInfo(VillageDebugRenderer$PointOfInterest pointOfInterest)
func_217705_b(PointOfInterestDebugRenderer$POIInfo arg0)
private void
a(edc$a arg0, double arg1, double arg2, double arg3)
renderPath(BrainDebugRenderer$BrainDump arg0, double arg1, double arg2, double arg3)
method_23136(class_4207$class_4232 arg0, double arg1, double arg2, double arg3)
drawPath(VillageDebugRenderer$Brain brain, double cameraX, double cameraY, double cameraZ)
func_229037_a_(PointOfInterestDebugRenderer$BrainInfo arg0, double arg1, double arg2, double arg3)
private void
b(edc$a arg0, double arg1, double arg2, double arg3)
renderBrainInfo(BrainDebugRenderer$BrainDump arg0, double arg1, double arg2, double arg3)
method_23140(class_4207$class_4232 arg0, double arg1, double arg2, double arg3)
drawBrain(VillageDebugRenderer$Brain brain, double cameraX, double cameraY, double cameraZ)
func_229038_b_(PointOfInterestDebugRenderer$BrainInfo arg0, double arg1, double arg2, double arg3)
private static void
a(String arg0, edc$b arg1, int arg2, int arg3)
renderTextOverPoi(String arg0, BrainDebugRenderer$PoiInfo arg1, int arg2, int arg3)
method_23133(String arg0, class_4207$class_4233 arg1, int arg2, int arg3)
drawString(String string, VillageDebugRenderer$PointOfInterest pointOfInterest, int offsetY, int color)
func_217695_a(String arg0, PointOfInterestDebugRenderer$POIInfo arg1, int arg2, int arg3)
private static void
a(String arg0, fx arg1, int arg2, int arg3)
renderTextOverPos(String arg0, BlockPos arg1, int arg2, int arg3)
method_23134(String arg0, class_2338 arg1, int arg2, int arg3)
drawString(String string, BlockPos pos, int offsetY, int color)
func_222923_a(String arg0, BlockPos arg1, int arg2, int arg3)
private static void
a(gk arg0, int arg1, String arg2, int arg3, float arg4)
renderTextOverMob(Position arg0, int arg1, String arg2, int arg3, float arg4)
method_23132(class_2374 arg0, int arg1, String arg2, int arg3, float arg4)
drawString(Position pos, int offsetY, String string, int color, float size)
func_217693_a(IPosition arg0, int arg1, String arg2, int arg3, float arg4)
private Set<String>
c(edc$b arg0)
getTicketHolderNames(BrainDebugRenderer$PoiInfo arg0)
method_23141(class_4207$class_4233 arg0)
getVillagerNames(VillageDebugRenderer$PointOfInterest pointOfInterest)
func_217696_c(PointOfInterestDebugRenderer$POIInfo arg0)
private Set<String>
d(edc$b arg0)
getPotentialTicketHolderNames(BrainDebugRenderer$PoiInfo arg0)
method_29385(class_4207$class_4233 arg0)
method_29385(VillageDebugRenderer$PointOfInterest arg0)
func_239342_d_(PointOfInterestDebugRenderer$POIInfo arg0)
private boolean
b(edc$a arg0)
isMobSelected(BrainDebugRenderer$BrainDump arg0)
method_23145(class_4207$class_4232 arg0)
isTargeted(VillageDebugRenderer$Brain brain)
func_217703_c(PointOfInterestDebugRenderer$BrainInfo arg0)
private boolean
c(edc$a arg0)
isPlayerCloseEnoughToMob(BrainDebugRenderer$BrainDump arg0)
method_23147(class_4207$class_4232 arg0)
isClose(VillageDebugRenderer$Brain brain)
func_217694_d(PointOfInterestDebugRenderer$BrainInfo arg0)
private Collection<UUID>
c(fx arg0)
getTicketHolders(BlockPos arg0)
method_23142(class_2338 arg0)
getBrains(BlockPos pointOfInterest)
func_239340_c_(BlockPos arg0)
private Collection<UUID>
d(fx arg0)
getPotentialTicketHolders(BlockPos arg0)
method_29386(class_2338 arg0)
method_29386(BlockPos arg0)
func_239343_d_(BlockPos arg0)
private Map<BlockPos, List<String>>
c()
getGhostPois()
method_23144()
getGhostPointsOfInterest()
func_222915_d()
private void
d()
updateLastLookedAtUuid()
method_23146()
updateTargetedEntity()
func_217710_d()