| public void |  | 
| private void |  | 
| public void |  | 
| private void |  | 
| private AbstractTexture |  | 
| public AbstractTexture |  | 
| public ResourceLocation |  | 
| public CompletableFuture<Void> |  | 
| private static void |  | 
| public void |  | e() |   | tick() |   | method_4622() |   | tick() |   | func_110550_d() |  
  | 
| public void |  | 
| public void |  | close() |   | close() |   | close() |   | close() |   | close() |  
  | 
| public CompletableFuture<Void> |  | a(acc$a arg0, ach arg1, anw arg2, anw arg3, Executor arg4, Executor arg5) |   | reload(PreparableReloadListener$PreparationBarrier arg0, ResourceManager arg1, ProfilerFiller arg2, ProfilerFiller arg3, Executor arg4, Executor arg5) |   | method_25931(class_3302$class_4045 arg0, class_3300 arg1, class_3695 arg2, class_3695 arg3, Executor arg4, Executor arg5) |   | reload(ResourceReloader$Synchronizer arg0, ResourceManager arg1, Profiler arg2, Profiler arg3, Executor arg4, Executor arg5) |   | func_215226_a(IFutureReloadListener$IStage arg0, IResourceManager arg1, IProfiler arg2, IProfiler arg3, Executor arg4, Executor arg5) |  
  |