private static int | | a(float arg0) | | calculateSkyColor(float arg0) | | method_30932(float arg0) | | getSkyColor(float temperature) | | func_244206_a(float arg0) |
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public static Biome | | a(float arg0, float arg1, float arg2, boolean arg3) | | giantTreeTaiga(float arg0, float arg1, float arg2, boolean arg3) | | method_30687(float arg0, float arg1, float arg2, boolean arg3) | | createGiantTreeTaiga(float depth, float scale, float temperature, boolean spruce) | | func_244210_a(float arg0, float arg1, float arg2, boolean arg3) |
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public static Biome | | a(float arg0, float arg1, boolean arg2) | | birchForestBiome(float arg0, float arg1, boolean arg2) | | method_30691(float arg0, float arg1, boolean arg2) | | createBirchForest(float depth, float scale, boolean tallTrees) | | func_244217_a(float arg0, float arg1, boolean arg2) |
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public static Biome | | a() | | jungleBiome() | | method_30683() | | createJungle() | | func_244205_a() |
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public static Biome | | b() | | jungleEdgeBiome() | | method_30703() | | createJungleEdge() | | func_244227_b() |
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public static Biome | | c() | | modifiedJungleEdgeBiome() | | method_30707() | | createModifiedJungleEdge() | | func_244231_c() |
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public static Biome | | d() | | modifiedJungleBiome() | | method_30710() | | createModifiedJungle() | | func_244235_d() |
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public static Biome | | e() | | jungleHillsBiome() | | method_30713() | | createJungleHills() | | func_244238_e() |
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public static Biome | | f() | | bambooJungleBiome() | | method_30714() | | createNormalBambooJungle() | | func_244240_f() |
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public static Biome | | g() | | bambooJungleHillsBiome() | | method_30715() | | createBambooJungleHills() | | func_244241_g() |
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private static Biome | | a(float arg0, float arg1, int arg2, int arg3, int arg4) | | jungleBiome(float arg0, float arg1, int arg2, int arg3, int arg4) | | method_30689(float arg0, float arg1, int arg2, int arg3, int arg4) | | createJungle(float depth, float scale, int parrotWeight, int parrotMaxGroupSize, int ocelotMaxGroupSize) | | func_244215_a(float arg0, float arg1, int arg2, int arg3, int arg4) |
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private static Biome | | a(float arg0, float arg1, int arg2, int arg3) | | bambooJungleBiome(float arg0, float arg1, int arg2, int arg3) | | method_30688(float arg0, float arg1, int arg2, int arg3) | | createBambooJungle(float depth, float scale, int parrotWeight, int parrotMaxGroupSize) | | func_244214_a(float arg0, float arg1, int arg2, int arg3) |
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private static Biome | | a(float arg0, float arg1, float arg2, boolean arg3, boolean arg4, boolean arg5, btg$a arg6) | | baseJungleBiome(float arg0, float arg1, float arg2, boolean arg3, boolean arg4, boolean arg5, MobSpawnSettings$Builder arg6) | | method_30695(float arg0, float arg1, float arg2, boolean arg3, boolean arg4, boolean arg5, class_5483$class_5496 arg6) | | createJungleFeatures(float depth, float scale, float downfall, boolean bamboo, boolean edge, boolean modified, SpawnSettings$Builder arg6) | | func_244213_a(float arg0, float arg1, float arg2, boolean arg3, boolean arg4, boolean arg5, MobSpawnInfo$Builder arg6) |
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public static Biome | | a(float arg0, float arg1, ctg<ctu> arg2, boolean arg3) | | mountainBiome(float arg0, float arg1, ConfiguredSurfaceBuilder<SurfaceBuilderBaseConfiguration> arg2, boolean arg3) | | method_30690(float arg0, float arg1, class_3504<class_3527> arg2, boolean arg3) | | createMountains(float depth, float scale, ConfiguredSurfaceBuilder<TernarySurfaceConfig> surfaceBuilder, boolean extraTrees) | | func_244216_a(float arg0, float arg1, ConfiguredSurfaceBuilder<SurfaceBuilderConfig> arg2, boolean arg3) |
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public static Biome | | a(float arg0, float arg1, boolean arg2, boolean arg3, boolean arg4) | | desertBiome(float arg0, float arg1, boolean arg2, boolean arg3, boolean arg4) | | method_30698(float arg0, float arg1, boolean arg2, boolean arg3, boolean arg4) | | createDesert(float depth, float scale, boolean villages, boolean pyramids, boolean fossils) | | func_244220_a(float arg0, float arg1, boolean arg2, boolean arg3, boolean arg4) |
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public static Biome | | a(boolean arg0) | | plainsBiome(boolean arg0) | | method_30701(boolean arg0) | | createPlains(boolean sunflower) | | func_244226_a(boolean arg0) |
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private static Biome | |
public static Biome | | h() | | endBarrensBiome() | | method_30716() | | createEndBarrens() | | func_244242_h() |
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public static Biome | | i() | | theEndBiome() | | method_30717() | | createTheEnd() | | func_244243_i() |
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public static Biome | | j() | | endMidlandsBiome() | | method_30718() | | createEndMidlands() | | func_244244_j() |
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public static Biome | | k() | | endHighlandsBiome() | | method_30719() | | createEndHighlands() | | func_244245_k() |
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public static Biome | | l() | | smallEndIslandsBiome() | | method_30720() | | createSmallEndIslands() | | func_244246_l() |
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public static Biome | | a(float arg0, float arg1) | | mushroomFieldsBiome(float arg0, float arg1) | | method_30684(float arg0, float arg1) | | createMushroomFields(float depth, float scale) | | func_244207_a(float arg0, float arg1) |
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private static Biome | | a(float arg0, float arg1, float arg2, boolean arg3, boolean arg4, btg$a arg5) | | baseSavannaBiome(float arg0, float arg1, float arg2, boolean arg3, boolean arg4, MobSpawnSettings$Builder arg5) | | method_31067(float arg0, float arg1, float arg2, boolean arg3, boolean arg4, class_5483$class_5496 arg5) | | composeSavannaGenerationSettings(float depth, float scale, float temperature, boolean plateau, boolean shattered, SpawnSettings$Builder spawnSettings) | | func_244212_a(float arg0, float arg1, float arg2, boolean arg3, boolean arg4, MobSpawnInfo$Builder arg5) |
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public static Biome | | a(float arg0, float arg1, float arg2, boolean arg3, boolean arg4) | | savannaBiome(float arg0, float arg1, float arg2, boolean arg3, boolean arg4) | | method_30694(float arg0, float arg1, float arg2, boolean arg3, boolean arg4) | | createSavanna(float depth, float scale, float temperature, boolean mountain, boolean shattered) | | func_244211_a(float arg0, float arg1, float arg2, boolean arg3, boolean arg4) |
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private static MobSpawnSettings$Builder | | x() | | savannaMobs() | | method_31068() | | createSavannaSpawnSettings() | | func_244258_x() |
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public static Biome | | m() | | savanaPlateauBiome() | | method_30721() | | createSavannaPlateau() | | func_244247_m() |
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private static Biome | | a(ctg<ctu> arg0, float arg1, float arg2, boolean arg3, boolean arg4) | | baseBadlandsBiome(ConfiguredSurfaceBuilder<SurfaceBuilderBaseConfiguration> arg0, float arg1, float arg2, boolean arg3, boolean arg4) | | method_30700(class_3504<class_3527> arg0, float arg1, float arg2, boolean arg3, boolean arg4) | | createBadlands(ConfiguredSurfaceBuilder<TernarySurfaceConfig> arg0, float depth, float scale, boolean plateau, boolean wooded) | | func_244224_a(ConfiguredSurfaceBuilder<SurfaceBuilderConfig> arg0, float arg1, float arg2, boolean arg3, boolean arg4) |
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public static Biome | | b(float arg0, float arg1, boolean arg2) | | badlandsBiome(float arg0, float arg1, boolean arg2) | | method_30696(float arg0, float arg1, boolean arg2) | | createNormalBadlands(float depth, float scale, boolean plateau) | | func_244229_b(float arg0, float arg1, boolean arg2) |
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public static Biome | | b(float arg0, float arg1) | | woodedBadlandsPlateauBiome(float arg0, float arg1) | | method_30693(float arg0, float arg1) | | createWoodedBadlandsPlateau(float depth, float scale) | | func_244228_b(float arg0, float arg1) |
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public static Biome | | n() | | erodedBadlandsBiome() | | method_30722() | | createErodedBadlands() | | func_244248_n() |
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private static Biome | | a(btg$a arg0, int arg1, int arg2, boolean arg3, bsw$a arg4) | | baseOceanBiome(MobSpawnSettings$Builder arg0, int arg1, int arg2, boolean arg3, BiomeGenerationSettings$Builder arg4) | | method_30692(class_5483$class_5496 arg0, int arg1, int arg2, boolean arg3, class_5485$class_5495 arg4) | | createOcean(SpawnSettings$Builder spawnSettings, int waterColor, int waterFogColor, boolean deep, GenerationSettings$Builder arg4) | | func_244223_a(MobSpawnInfo$Builder arg0, int arg1, int arg2, boolean arg3, BiomeGenerationSettings$Builder arg4) |
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private static BiomeGenerationSettings$Builder | | a(ctg<ctu> arg0, boolean arg1, boolean arg2, boolean arg3) | | baseOceanGeneration(ConfiguredSurfaceBuilder<SurfaceBuilderBaseConfiguration> arg0, boolean arg1, boolean arg2, boolean arg3) | | method_31066(class_3504<class_3527> arg0, boolean arg1, boolean arg2, boolean arg3) | | createOceanGenerationSettings(ConfiguredSurfaceBuilder<TernarySurfaceConfig> arg0, boolean deep, boolean warm, boolean arg3) | | func_244225_a(ConfiguredSurfaceBuilder<SurfaceBuilderConfig> arg0, boolean arg1, boolean arg2, boolean arg3) |
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public static Biome | | b(boolean arg0) | | coldOceanBiome(boolean arg0) | | method_30702(boolean arg0) | | createColdOcean(boolean deep) | | func_244230_b(boolean arg0) |
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public static Biome | | c(boolean arg0) | | oceanBiome(boolean arg0) | | method_30706(boolean arg0) | | createNormalOcean(boolean deep) | | func_244234_c(boolean arg0) |
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public static Biome | | d(boolean arg0) | | lukeWarmOceanBiome(boolean arg0) | | method_30709(boolean arg0) | | createLukewarmOcean(boolean deep) | | func_244237_d(boolean arg0) |
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public static Biome | | o() | | warmOceanBiome() | | method_30723() | | createWarmOcean() | | func_244249_o() |
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public static Biome | | p() | | deepWarmOceanBiome() | | method_30724() | | createDeepWarmOcean() | | func_244250_p() |
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public static Biome | | e(boolean arg0) | | frozenOceanBiome(boolean arg0) | | method_30712(boolean arg0) | | createFrozenOcean(boolean monument) | | func_244239_e(boolean arg0) |
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private static Biome | | a(float arg0, float arg1, boolean arg2, btg$a arg3) | | baseForestBiome(float arg0, float arg1, boolean arg2, MobSpawnSettings$Builder arg3) | | method_30711(float arg0, float arg1, boolean arg2, class_5483$class_5496 arg3) | | createForest(float depth, float scale, boolean flower, SpawnSettings$Builder spawnSettings) | | func_244218_a(float arg0, float arg1, boolean arg2, MobSpawnInfo$Builder arg3) |
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private static MobSpawnSettings$Builder | | y() | | defaultSpawns() | | method_31069() | | createForestSpawnSettings() | | func_244259_y() |
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public static Biome | | c(float arg0, float arg1) | | forestBiome(float arg0, float arg1) | | method_30704(float arg0, float arg1) | | createNormalForest(float depth, float scale) | | func_244232_c(float arg0, float arg1) |
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public static Biome | | q() | | flowerForestBiome() | | method_30725() | | createFlowerForest() | | func_244251_q() |
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public static Biome | | a(float arg0, float arg1, boolean arg2, boolean arg3, boolean arg4, boolean arg5) | | taigaBiome(float arg0, float arg1, boolean arg2, boolean arg3, boolean arg4, boolean arg5) | | method_30699(float arg0, float arg1, boolean arg2, boolean arg3, boolean arg4, boolean arg5) | | createTaiga(float depth, float scale, boolean snowy, boolean mountains, boolean villages, boolean igloos) | | func_244221_a(float arg0, float arg1, boolean arg2, boolean arg3, boolean arg4, boolean arg5) |
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public static Biome | | c(float arg0, float arg1, boolean arg2) | | darkForestBiome(float arg0, float arg1, boolean arg2) | | method_30705(float arg0, float arg1, boolean arg2) | | createDarkForest(float depth, float scale, boolean hills) | | func_244233_c(float arg0, float arg1, boolean arg2) |
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public static Biome | | d(float arg0, float arg1, boolean arg2) | | swampBiome(float arg0, float arg1, boolean arg2) | | method_30708(float arg0, float arg1, boolean arg2) | | createSwamp(float depth, float scale, boolean hills) | | func_244236_d(float arg0, float arg1, boolean arg2) |
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public static Biome | | a(float arg0, float arg1, boolean arg2, boolean arg3) | | tundraBiome(float arg0, float arg1, boolean arg2, boolean arg3) | | method_30697(float arg0, float arg1, boolean arg2, boolean arg3) | | createSnowyTundra(float depth, float scale, boolean iceSpikes, boolean mountains) | | func_244219_a(float arg0, float arg1, boolean arg2, boolean arg3) |
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public static Biome | | a(float arg0, float arg1, float arg2, int arg3, boolean arg4) | | riverBiome(float arg0, float arg1, float arg2, int arg3, boolean arg4) | | method_30686(float arg0, float arg1, float arg2, int arg3, boolean arg4) | | createRiver(float depth, float scale, float temperature, int waterColor, boolean frozen) | | func_244209_a(float arg0, float arg1, float arg2, int arg3, boolean arg4) |
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public static Biome | | a(float arg0, float arg1, float arg2, float arg3, int arg4, boolean arg5, boolean arg6) | | beachBiome(float arg0, float arg1, float arg2, float arg3, int arg4, boolean arg5, boolean arg6) | | method_30685(float arg0, float arg1, float arg2, float arg3, int arg4, boolean arg5, boolean arg6) | | createBeach(float depth, float scale, float temperature, float downfall, int waterColor, boolean snowy, boolean stony) | | func_244208_a(float arg0, float arg1, float arg2, float arg3, int arg4, boolean arg5, boolean arg6) |
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public static Biome | | r() | | theVoidBiome() | | method_30726() | | createTheVoid() | | func_244252_r() |
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public static Biome | | s() | | netherWastesBiome() | | method_30727() | | createNetherWastes() | | func_244253_s() |
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public static Biome | | t() | | soulSandValleyBiome() | | method_30728() | | createSoulSandValley() | | func_244254_t() |
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public static Biome | | u() | | basaltDeltasBiome() | | method_30729() | | createBasaltDeltas() | | func_244255_u() |
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public static Biome | | v() | | crimsonForestBiome() | | method_30730() | | createCrimsonForest() | | func_244256_v() |
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public static Biome | | w() | | warpedForestBiome() | | method_30731() | | createWarpedForest() | | func_244257_w() |
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