net.minecraft.world.level

public interface LevelAccessor

extends CommonLevelAccessor, LevelTimeAccess

bry
net.minecraft.world.level.LevelAccessor
net.minecraft.class_1936
net.minecraft.world.WorldAccess
net.minecraft.world.IWorld
net.minecraft.server.v1_16_R3.GeneratorAccess

Method summary

Modifier and TypeMethod
default long
ac()
dayTime()
method_30271()
getLunarTime()
func_241851_ab()
TickList<Block>
J()
getBlockTicks()
method_8397()
getBlockTickScheduler()
func_205220_G_()
getBlockTickList()
TickList<Fluid>
I()
getLiquidTicks()
method_8405()
getFluidTickScheduler()
func_205219_F_()
getFluidTickList()
LevelData
h()
getLevelData()
method_8401()
getLevelProperties()
func_72912_H()
getWorldData()
DifficultyInstance
d(fx arg0)
getCurrentDifficultyAt(BlockPos arg0)
method_8404(class_2338 arg0)
getLocalDifficulty(BlockPos pos)
func_175649_E(BlockPos arg0)
getDamageScaler(BlockPosition arg0)
default Difficulty
ad()
getDifficulty()
method_8407()
getDifficulty()
func_175659_aa()
getDifficulty()
ChunkSource
H()
getChunkSource()
method_8398()
getChunkManager()
func_72863_F()
getChunkProvider()
default boolean
b(int arg0, int arg1)
hasChunk(int arg0, int arg1)
method_8393(int arg0, int arg1)
isChunkLoaded(int arg0, int arg1)
func_217354_b(int arg0, int arg1)
isChunkLoaded(int arg0, int arg1)
Random
u_()
getRandom()
method_8409()
getRandom()
func_201674_k()
getRandom()
default void
a(fx arg0, buo arg1)
blockUpdated(BlockPos arg0, Block arg1)
method_8408(class_2338 arg0, class_2248 arg1)
updateNeighbors(BlockPos pos, Block block)
func_230547_a_(BlockPos arg0, Block arg1)
update(BlockPosition arg0, Block arg1)
void
a(bfw arg0, fx arg1, adp arg2, adr arg3, float arg4, float arg5)
playSound(Player arg0, BlockPos arg1, SoundEvent arg2, SoundSource arg3, float arg4, float arg5)
method_8396(class_1657 arg0, class_2338 arg1, class_3414 arg2, class_3419 arg3, float arg4, float arg5)
playSound(PlayerEntity player, BlockPos pos, SoundEvent sound, SoundCategory category, float volume, float pitch)
func_184133_a(PlayerEntity arg0, BlockPos arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
playSound(EntityHuman arg0, BlockPosition arg1, SoundEffect arg2, SoundCategory arg3, float arg4, float arg5)
void
a(hf arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(ParticleOptions arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
method_8406(class_2394 arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(ParticleEffect parameters, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
func_195594_a(IParticleData arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(ParticleParam arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
void
a(bfw arg0, int arg1, fx arg2, int arg3)
levelEvent(Player arg0, int arg1, BlockPos arg2, int arg3)
method_8444(class_1657 arg0, int arg1, class_2338 arg2, int arg3)
syncWorldEvent(PlayerEntity player, int eventId, BlockPos pos, int data)
func_217378_a(PlayerEntity arg0, int arg1, BlockPos arg2, int arg3)
default int
ae()
getHeight()
method_24853()
getDimensionHeight()
func_234938_ad_()
getHeight()
default void
c(int arg0, fx arg1, int arg2)
levelEvent(int arg0, BlockPos arg1, int arg2)
method_20290(int arg0, class_2338 arg1, int arg2)
syncWorldEvent(int eventId, BlockPos pos, int data)
func_217379_c(int arg0, BlockPos arg1, int arg2)
triggerEffect(int arg0, BlockPosition arg1, int arg2)