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public VoxelShape | | c(ceh arg0, brc arg1, fx arg2, dcs arg3) | | getCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | func_220071_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3) |
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public void | | a(brx arg0, fx arg1, aqa arg2, float arg3) | | fallOn(Level arg0, BlockPos arg1, Entity arg2, float arg3) | | method_9554(class_1937 arg0, class_2338 arg1, class_1297 arg2, float arg3) | | onLandedUpon(World arg0, BlockPos arg1, Entity arg2, float arg3) | | func_180658_a(World arg0, BlockPos arg1, Entity arg2, float arg3) | | fallOn(World arg0, BlockPosition arg1, Entity arg2, float arg3) |
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public void | | a(ceh arg0, brx arg1, fx arg2, aqa arg3) | | entityInside(BlockState arg0, Level arg1, BlockPos arg2, Entity arg3) | | method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3) | | onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3) | | func_196262_a(BlockState arg0, World arg1, BlockPos arg2, Entity arg3) |
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private boolean | |
private void | |
private void | |
private void | |
public static void | |
public static void | |
private static void | | a(aqa arg0, int arg1) | | showParticles(Entity arg0, int arg1) | | method_23355(class_1297 arg0, int arg1) | | addParticles(Entity entity, int count) | | func_226932_a_(Entity arg0, int arg1) |
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