public void | | a(brx arg0, bfw arg1, fx arg2, ceh arg3, ccj arg4, bmb arg5) | | playerDestroy(Level arg0, Player arg1, BlockPos arg2, BlockState arg3, BlockEntity arg4, ItemStack arg5) | | method_9556(class_1937 arg0, class_1657 arg1, class_2338 arg2, class_2680 arg3, class_2586 arg4, class_1799 arg5) | | afterBreak(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, BlockEntity arg4, ItemStack arg5) | | func_180657_a(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, TileEntity arg4, ItemStack arg5) |
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public void | | b(ceh arg0, aag arg1, fx arg2, Random arg3) | | randomTick(BlockState arg0, ServerLevel arg1, BlockPos arg2, Random arg3) | | method_9514(class_2680 arg0, class_3218 arg1, class_2338 arg2, Random arg3) | | randomTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) | | func_225542_b_(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) | | tick(IBlockData arg0, WorldServer arg1, BlockPosition arg2, Random arg3) |
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protected void | | d(ceh arg0, brx arg1, fx arg2) | | melt(BlockState arg0, Level arg1, BlockPos arg2) | | method_10275(class_2680 arg0, class_1937 arg1, class_2338 arg2) | | melt(BlockState state, World world, BlockPos pos) | | func_196454_d(BlockState arg0, World arg1, BlockPos arg2) | | melt(IBlockData arg0, World arg1, BlockPosition arg2) |
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public PushReaction | |