net.minecraft.world.level.block

public class TntBlock

extends Block

All mapped superinterfaces:

ItemLike

caz
net.minecraft.world.level.block.TntBlock
net.minecraft.class_2530
net.minecraft.block.TntBlock
net.minecraft.block.TNTBlock
net.minecraft.server.v1_16_R3.BlockTNT

Field summary

Modifier and TypeField
public static final BooleanProperty
a
UNSTABLE
field_11621
UNSTABLE
field_212569_a

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public void
b(ceh arg0, brx arg1, fx arg2, ceh arg3, boolean arg4)
onPlace(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_220082_b(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
onPlace(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4)
public void
a(ceh arg0, brx arg1, fx arg2, buo arg3, fx arg4, boolean arg5)
neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_2338 arg4, boolean arg5)
neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
func_220069_a(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
doPhysics(IBlockData arg0, World arg1, BlockPosition arg2, Block arg3, BlockPosition arg4, boolean arg5)
public void
a(brx arg0, fx arg1, ceh arg2, bfw arg3)
playerWillDestroy(Level arg0, BlockPos arg1, BlockState arg2, Player arg3)
method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3)
onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
func_176208_a(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
public void
a(brx arg0, fx arg1, brp arg2)
wasExploded(Level arg0, BlockPos arg1, Explosion arg2)
method_9586(class_1937 arg0, class_2338 arg1, class_1927 arg2)
onDestroyedByExplosion(World arg0, BlockPos arg1, Explosion arg2)
func_180652_a(World arg0, BlockPos arg1, Explosion arg2)
wasExploded(World arg0, BlockPosition arg1, Explosion arg2)
public static void
a(brx arg0, fx arg1)
explode(Level arg0, BlockPos arg1)
method_10738(class_1937 arg0, class_2338 arg1)
primeTnt(World world, BlockPos pos)
func_196534_a(World arg0, BlockPos arg1)
private static void
a(brx arg0, fx arg1, aqm arg2)
explode(Level arg0, BlockPos arg1, LivingEntity arg2)
method_10737(class_1937 arg0, class_2338 arg1, class_1309 arg2)
primeTnt(World world, BlockPos pos, LivingEntity igniter)
func_196535_a(World arg0, BlockPos arg1, LivingEntity arg2)
public InteractionResult
a(ceh arg0, brx arg1, fx arg2, bfw arg3, aot arg4, dcj arg5)
use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
func_225533_a_(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5)
public void
a(brx arg0, ceh arg1, dcj arg2, bgm arg3)
onProjectileHit(Level arg0, BlockState arg1, BlockHitResult arg2, Projectile arg3)
method_19286(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1676 arg3)
onProjectileHit(World arg0, BlockState arg1, BlockHitResult arg2, ProjectileEntity arg3)
func_220066_a(World arg0, BlockState arg1, BlockRayTraceResult arg2, ProjectileEntity arg3)
public boolean
a(brp arg0)
dropFromExplosion(Explosion arg0)
method_9533(class_1927 arg0)
shouldDropItemsOnExplosion(Explosion arg0)
func_149659_a(Explosion arg0)
protected void
a(cei$a<buo, ceh> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)