public static LayerDefinition | | c() | | createBodyLayer() | | method_32062() | | getTexturedModelData() | | m_171043_() |
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protected Iterable<ModelPart> | | b() | | bodyParts() | | method_22948() | | getBodyParts() | | m_5608_() |
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public void | | a(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5) | | setupAnim(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5) | | method_17125(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5) | | setAngles(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5) | | m_6973_(T p_103995_, float p_103996_, float p_103997_, float p_103998_, float p_103999_, float arg5) |
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public void | | a(dql arg0, dqp arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7) | | renderToBuffer(PoseStack arg0, VertexConsumer arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7) | | method_2828(class_4587 arg0, class_4588 arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7) | | render(MatrixStack arg0, VertexConsumer arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7) | | m_7695_(C_3181_ p_104002_, C_3187_ p_104003_, int p_104004_, int p_104005_, float p_104006_, float p_104007_, float p_104008_, float arg7) |
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