net.minecraft.client.model

public class VexModel

extends HumanoidModel<Vex>

All mapped superinterfaces:

ArmedModel, HeadedModel

eid
net.minecraft.client.model.VexModel
net.minecraft.class_617
net.minecraft.client.render.entity.model.VexEntityModel
net.minecraft.src.C_3880_

Field summary

Modifier and TypeField
private final ModelPart
a
leftWing
field_3601
leftWing
f_104010_
private final ModelPart
b
rightWing
field_3602
rightWing
f_104011_

Constructor summary

ModifierConstructor
public (ModelPart arg0)

Method summary

Modifier and TypeMethod
public static LayerDefinition
c()
createBodyLayer()
method_32063()
getTexturedModelData()
m_171046_()
protected Iterable<ModelPart>
b()
bodyParts()
method_22948()
getBodyParts()
m_5608_()
public void
a(bim arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
setupAnim(Vex arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
method_17127(class_1634 arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
setAngles(VexEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
m_6973_(C_1080_ p_104029_, float p_104030_, float p_104031_, float p_104032_, float p_104033_, float arg5)