public static void | | a(com.mojang.brigadier.CommandDispatcher<dl> arg0) | | register(com.mojang.brigadier.CommandDispatcher<CommandSourceStack> arg0) | | method_13760(com.mojang.brigadier.CommandDispatcher<class_2168> arg0) | | register(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> dispatcher) | | m_139008_(com.mojang.brigadier.CommandDispatcher<C_2969_> p_139009_) |
|
private static int | | a(dl arg0, Collection<? extends atg> arg1, atg arg2) | | teleportToEntity(CommandSourceStack arg0, Collection<? extends Entity> arg1, Entity arg2) | | method_13771(class_2168 arg0, Collection<? extends class_1297> arg1, class_1297 arg2) | | execute(ServerCommandSource source, Collection<? extends Entity> targets, Entity destination) | | m_139032_(C_2969_ p_139033_, Collection<? extends C_507_> p_139034_, C_507_ p_139035_) |
|
private static int | | a(dl arg0, Collection<? extends atg> arg1, abr arg2, ew arg3, ew arg4, aac$a arg5) | | teleportToPos(CommandSourceStack arg0, Collection<? extends Entity> arg1, ServerLevel arg2, Coordinates arg3, Coordinates arg4, TeleportCommand$LookAt arg5) | | method_13765(class_2168 arg0, Collection<? extends class_1297> arg1, class_3218 arg2, class_2267 arg3, class_2267 arg4, class_3143$class_3144 arg5) | | execute(ServerCommandSource source, Collection<? extends Entity> targets, ServerWorld world, PosArgument location, PosArgument rotation, TeleportCommand$LookTarget facingLocation) | | m_139025_(C_2969_ p_139026_, Collection<? extends C_507_> p_139027_, C_12_ p_139028_, C_4546_ p_139029_, C_4546_ p_139030_, C_5384_$C_5385_ p_139031_) |
|
private static String | | a(double arg0) | | formatDouble(double arg0) | | method_36970(double arg0) | | formatFloat(double d) | | m_142775_(double p_142776_) |
|
private static void | | a(dl arg0, atg arg1, abr arg2, double arg3, double arg4, double arg5, Set<rq$a> arg6, float arg7, float arg8, aac$a arg9) | | performTeleport(CommandSourceStack arg0, Entity arg1, ServerLevel arg2, double arg3, double arg4, double arg5, Set<ClientboundPlayerPositionPacket$RelativeArgument> arg6, float arg7, float arg8, TeleportCommand$LookAt arg9) | | method_13766(class_2168 arg0, class_1297 arg1, class_3218 arg2, double arg3, double arg4, double arg5, Set<class_2708$class_2709> arg6, float arg7, float arg8, class_3143$class_3144 arg9) | | teleport(ServerCommandSource source, Entity target, ServerWorld world, double x, double y, double z, Set<PlayerPositionLookS2CPacket$Flag> movementFlags, float yaw, float pitch, TeleportCommand$LookTarget facingLocation) | | m_139014_(C_2969_ p_139015_, C_507_ p_139016_, C_12_ p_139017_, double p_139018_, double p_139020_, double p_139022_, Set<C_5096_$C_5097_> p_139024_, float arg7, float arg8, C_5384_$C_5385_ arg9) |
|