net.minecraft.world.level.block

public abstract class AbstractCandleBlock

extends Block

All mapped superinterfaces:

ItemLike

byh
net.minecraft.world.level.block.AbstractCandleBlock
net.minecraft.class_5540
net.minecraft.block.AbstractCandleBlock
net.minecraft.src.C_141185_
net.minecraft.world.level.block.AbstractCandleBlock

Field summary

Modifier and TypeField
public static final int
a
LIGHT_PER_CANDLE
field_30987
field_30987
f_151894_
public static final BooleanProperty
b
LIT
field_27083
LIT
f_151895_

Constructor summary

ModifierConstructor
protected (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
protected abstract Iterable<Vec3>
a(ckt arg0)
getParticleOffsets(BlockState arg0)
method_31613(class_2680 arg0)
getParticleOffsets(BlockState state)
m_142199_(C_2064_ arg0)
public static boolean
b(ckt arg0)
isLit(BlockState arg0)
method_35245(class_2680 arg0)
isLitCandle(BlockState state)
m_151933_(C_2064_ p_151934_)
public void
a(bwq arg0, ckt arg1, dmw arg2, bku arg3)
onProjectileHit(Level arg0, BlockState arg1, BlockHitResult arg2, Projectile arg3)
method_19286(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1676 arg3)
onProjectileHit(World arg0, BlockState arg1, BlockHitResult arg2, ProjectileEntity arg3)
m_5581_(C_1596_ p_151906_, C_2064_ p_151907_, C_3041_ p_151908_, C_1167_ arg3)
protected boolean
c(ckt arg0)
canBeLit(BlockState arg0)
method_35246(class_2680 arg0)
isNotLit(BlockState state)
m_142595_(C_2064_ arg0)
public void
a(ckt arg0, bwq arg1, gg arg2, Random arg3)
animateTick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
m_7100_(C_2064_ p_151930_, C_1596_ p_151931_, C_4675_ p_151932_, Random arg3)
private static void
a(bwq arg0, dna arg1, Random arg2)
addParticlesAndSound(Level arg0, Vec3 arg1, Random arg2)
method_31610(class_1937 arg0, class_243 arg1, Random arg2)
spawnCandleParticles(World world, Vec3d vec3d, Random random)
m_151909_(C_1596_ p_151910_, C_3046_ p_151911_, Random p_151912_)
public static void
a(bke arg0, ckt arg1, bwr arg2, gg arg3)
extinguish(Player arg0, BlockState arg1, LevelAccessor arg2, BlockPos arg3)
method_31614(class_1657 arg0, class_2680 arg1, class_1936 arg2, class_2338 arg3)
extinguish(PlayerEntity player, BlockState state, WorldAccess world, BlockPos pos)
m_151899_(C_1141_ p_151900_, C_2064_ p_151901_, C_1598_ p_151902_, C_4675_ p_151903_)
private static void
a(bwr arg0, ckt arg1, gg arg2, boolean arg3)
setLit(LevelAccessor arg0, BlockState arg1, BlockPos arg2, boolean arg3)
method_31612(class_1936 arg0, class_2680 arg1, class_2338 arg2, boolean arg3)
setLit(WorldAccess world, BlockState state, BlockPos pos, boolean lit)
m_151918_(C_1598_ p_151919_, C_2064_ p_151920_, C_4675_ p_151921_, boolean p_151922_)