net.minecraft.world.level.block

public class RedstoneWallTorchBlock

extends RedstoneTorchBlock

All mapped superinterfaces:

ItemLike

cfd
net.minecraft.world.level.block.RedstoneWallTorchBlock
net.minecraft.class_2458
net.minecraft.block.WallRedstoneTorchBlock
net.minecraft.src.C_1878_
net.minecraft.world.level.block.BlockRedstoneTorchWall

Field summary

Modifier and TypeField
public static final DirectionProperty
e
FACING
field_11443
FACING
f_55740_
public static final BooleanProperty
f
LIT
field_11444
LIT
f_55741_

Constructor summary

ModifierConstructor
protected (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public String
h()
getDescriptionId()
method_9539()
getTranslationKey()
m_7705_()
public VoxelShape
a(ckt arg0, bvu arg1, gg arg2, dnf arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
m_5940_(C_2064_ p_55782_, C_1559_ p_55783_, C_4675_ p_55784_, C_3051_ arg3)
public boolean
a(ckt arg0, bwt arg1, gg arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
m_7898_(C_2064_ p_55763_, C_1599_ p_55764_, C_4675_ arg2)
canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2)
public BlockState
a(ckt arg0, gl arg1, ckt arg2, bwr arg3, gg arg4, gg arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
m_7417_(C_2064_ p_55773_, C_4687_ p_55774_, C_2064_ p_55775_, C_1598_ p_55776_, C_4675_ p_55777_, C_4675_ arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
public BlockState
a(bsq arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
m_5573_(C_1445_ arg0)
getPlacedState(BlockActionContext arg0)
public void
a(ckt arg0, bwq arg1, gg arg2, Random arg3)
animateTick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
m_7100_(C_2064_ p_55758_, C_1596_ p_55759_, C_4675_ p_55760_, Random arg3)
protected boolean
a(bwq arg0, gg arg1, ckt arg2)
hasNeighborSignal(Level arg0, BlockPos arg1, BlockState arg2)
method_10488(class_1937 arg0, class_2338 arg1, class_2680 arg2)
shouldUnpower(World arg0, BlockPos arg1, BlockState arg2)
m_6918_(C_1596_ p_55749_, C_4675_ p_55750_, C_2064_ arg2)
public int
a(ckt arg0, bvu arg1, gg arg2, gl arg3)
getSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3)
method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
m_6378_(C_2064_ p_55753_, C_1559_ p_55754_, C_4675_ p_55755_, C_4687_ arg3)
public BlockState
a(ckt arg0, cfl arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
m_6843_(C_2064_ p_55770_, C_1886_ arg1)
public BlockState
a(ckt arg0, cdy arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
m_6943_(C_2064_ p_55767_, C_1838_ arg1)
protected void
a(cku$a<bzp, ckt> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_7926_(C_2065_$C_2066_<C_1706_, C_2064_> arg0)