public VoxelShape | | a(ckt arg0, bvu arg1, gg arg2, dnf arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | m_5940_(C_2064_ p_57511_, C_1559_ p_57512_, C_4675_ p_57513_, C_3051_ arg3) |
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public BlockState | | a(ckt arg0, gl arg1, ckt arg2, bwr arg3, gg arg4, gg arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | m_7417_(C_2064_ p_57504_, C_4687_ p_57505_, C_2064_ p_57506_, C_1598_ p_57507_, C_4675_ p_57508_, C_4675_ arg5) | | updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5) |
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public boolean | | a(ckt arg0, bwt arg1, gg arg2) | | canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2) | | method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2) | | canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2) | | m_7898_(C_2064_ p_57500_, C_1599_ p_57501_, C_4675_ arg2) | | canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2) |
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public void | | a(ckt arg0, bwq arg1, gg arg2, Random arg3) | | animateTick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3) | | method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3) | | randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | m_7100_(C_2064_ p_57495_, C_1596_ p_57496_, C_4675_ p_57497_, Random arg3) |
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