static EndCityPieces$EndCityPiece | | a(dcq arg0, dau$a arg1, gg arg2, String arg3, cfl arg4, boolean arg5) | | addPiece(StructureManager arg0, EndCityPieces$EndCityPiece arg1, BlockPos arg2, String arg3, Rotation arg4, boolean arg5) | | method_14684(class_3485 arg0, class_3342$class_3343 arg1, class_2338 arg2, String arg3, class_2470 arg4, boolean arg5) | | createPiece(StructureManager structureManager, EndCityGenerator$Piece lastPiece, BlockPos relativePosition, String template, BlockRotation rotation, boolean ignoreAir) | | m_71134_(C_2627_ p_71135_, C_2483_$C_2488_ p_71136_, C_4675_ p_71137_, String p_71138_, C_1886_ p_71139_, boolean p_71140_) |
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public static void | | a(dcq arg0, gg arg1, cfl arg2, List<dbm> arg3, Random arg4) | | startHouseTower(StructureManager arg0, BlockPos arg1, Rotation arg2, List<StructurePiece> arg3, Random arg4) | | method_14679(class_3485 arg0, class_2338 arg1, class_2470 arg2, List<class_3443> arg3, Random arg4) | | addPieces(StructureManager structureManager, BlockPos pos, BlockRotation rotation, List<StructurePiece> pieces, Random random) | | m_71124_(C_2627_ p_71125_, C_4675_ p_71126_, C_1886_ p_71127_, List<C_2585_> p_71128_, Random p_71129_) |
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static EndCityPieces$EndCityPiece | |
static boolean | | a(dcq arg0, dau$b arg1, int arg2, dau$a arg3, gg arg4, List<dbm> arg5, Random arg6) | | recursiveChildren(StructureManager arg0, EndCityPieces$SectionGenerator arg1, int arg2, EndCityPieces$EndCityPiece arg3, BlockPos arg4, List<StructurePiece> arg5, Random arg6) | | method_14673(class_3485 arg0, class_3342$class_3344 arg1, int arg2, class_3342$class_3343 arg3, class_2338 arg4, List<class_3443> arg5, Random arg6) | | createPart(StructureManager manager, EndCityGenerator$Part piece, int depth, EndCityGenerator$Piece parent, BlockPos pos, List<StructurePiece> pieces, Random random) | | m_71141_(C_2627_ p_71142_, C_2483_$C_2489_ p_71143_, int p_71144_, C_2483_$C_2488_ p_71145_, C_4675_ p_71146_, List<C_2585_> p_71147_, Random p_71148_) |
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