public RenderChunkRegion | | a(cav arg0, gj arg1, gj arg2, int arg3) | | createRegion(Level arg0, BlockPos arg1, BlockPos arg2, int arg3) | | method_39969(class_1937 arg0, class_2338 arg1, class_2338 arg2, int arg3) | | build(World world, BlockPos startPos, BlockPos endPos, int offset) | | m_200465_(C_1596_ p_200467_, C_4675_ p_200468_, C_4675_ p_200469_, int arg3) |
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private static boolean | | a(gj arg0, gj arg1, int arg2, int arg3, etk$a[][] arg4) | | isAllEmpty(BlockPos arg0, BlockPos arg1, int arg2, int arg3, RenderRegionCache$ChunkInfo[][] arg4) | | method_39970(class_2338 arg0, class_2338 arg1, int arg2, int arg3, class_6850$class_6851[][] arg4) | | isEmptyBetween(BlockPos startPos, BlockPos endPos, int offsetX, int offsetZ, ChunkRendererRegionBuilder$ClientChunk[][] chunks) | | m_200470_(C_4675_ p_200471_, C_4675_ p_200472_, int p_200473_, int p_200474_, C_200009_$C_200010_[][] p_200475_) |
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