net.minecraft.network.protocol.game

public record ClientboundLoginPacket

implements Packet<ClientGamePacketListener>

su
net.minecraft.network.protocol.game.ClientboundLoginPacket
net.minecraft.class_2678
net.minecraft.network.packet.s2c.play.GameJoinS2CPacket
net.minecraft.src.C_5074_
net.minecraft.network.protocol.game.PacketPlayOutLogin

Field summary

Modifier and TypeField
private final int
a
playerId
comp_88
playerEntityId
f_132360_
private final boolean
b
hardcore
comp_89
hardcore
f_132362_
private final GameType
c
gameType
comp_90
gameMode
f_132363_
private final GameType
d
previousGameType
comp_91
previousGameMode
f_132364_
private final Set<ResourceKey<Level>>
e
levels
comp_92
dimensionIds
f_132365_
private final RegistryAccess$Frozen
f
registryHolder
comp_93
registryManager
f_132366_
private final Holder<DimensionType>
g
dimensionType
comp_94
dimensionType
f_132367_
private final ResourceKey<Level>
h
dimension
comp_95
dimensionId
f_132368_
private final long
i
seed
comp_96
sha256Seed
f_132361_
private final int
j
maxPlayers
comp_97
maxPlayers
f_132369_
private final int
k
chunkRadius
comp_98
viewDistance
f_132370_
private final int
l
simulationDistance
comp_169
simulationDistance
f_195761_
private final boolean
m
reducedDebugInfo
comp_99
reducedDebugInfo
f_132371_
private final boolean
n
showDeathScreen
comp_100
showDeathScreen
f_132372_
private final boolean
o
isDebug
comp_101
debugWorld
f_132373_
private final boolean
p
isFlat
comp_102
flatWorld
f_132374_

Constructor summary

ModifierConstructor
public (FriendlyByteBuf buf)
public (int playerEntityId, boolean f_132363_, GameType previousGameMode, GameType f_132365_, Set<ResourceKey<Level>> f_132366_, RegistryAccess$Frozen f_132367_, Holder<DimensionType> f_132368_, ResourceKey<Level> f_132361_, long f_132369_, int maxPlayers, int chunkLoadDistance, int f_132372_, boolean f_132373_, boolean f_132374_, boolean arg14, boolean arg15)

Method summary

Modifier and TypeMethod
public void
a(py arg0)
write(FriendlyByteBuf arg0)
method_11052(class_2540 arg0)
write(PacketByteBuf arg0)
m_5779_(C_4983_ arg0)
public void
a(rf arg0)
handle(ClientGamePacketListener arg0)
method_11567(class_2602 arg0)
apply(ClientPlayPacketListener arg0)
m_5797_(C_5031_ arg0)
public int
b()
playerId()
comp_88()
playerEntityId()
f_132360_()
public boolean
c()
hardcore()
comp_89()
hardcore()
f_132362_()
public GameType
d()
gameType()
comp_90()
gameMode()
f_132363_()
public GameType
e()
previousGameType()
comp_91()
previousGameMode()
f_132364_()
public Set<ResourceKey<Level>>
f()
levels()
comp_92()
dimensionIds()
f_132365_()
public RegistryAccess$Frozen
g()
registryHolder()
comp_93()
registryManager()
f_132366_()
public Holder<DimensionType>
h()
dimensionType()
comp_94()
dimensionType()
f_132367_()
public ResourceKey<Level>
i()
dimension()
comp_95()
dimensionId()
f_132368_()
public long
j()
seed()
comp_96()
sha256Seed()
f_132361_()
public int
k()
maxPlayers()
comp_97()
maxPlayers()
f_132369_()
public int
l()
chunkRadius()
comp_98()
viewDistance()
f_132370_()
public int
m()
simulationDistance()
comp_169()
simulationDistance()
f_195761_()
public boolean
n()
reducedDebugInfo()
comp_99()
reducedDebugInfo()
f_132371_()
public boolean
o()
showDeathScreen()
comp_100()
showDeathScreen()
f_132372_()
public boolean
p()
isDebug()
comp_101()
debugWorld()
f_132373_()
public boolean
q()
isFlat()
comp_102()
flatWorld()
f_132374_()