public static final UniformInt | | a | | PATHFINDING_DELAY_RANGE | | field_25696 | | COOLDOWN_RANGE | | f_25804_ |
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private final T | | b | | mob | | field_6593 | | actor | | f_25805_ |
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private RangedCrossbowAttackGoal$CrossbowState | | c | | crossbowState | | field_16528 | | stage | | f_25806_ |
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private final double | | d | | speedModifier | | field_6590 | | speed | | f_25807_ |
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private final float | | e | | attackRadiusSqr | | field_6591 | | squaredRange | | f_25808_ |
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private int | | f | | seeTime | | field_6592 | | seeingTargetTicker | | f_25809_ |
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private int | | g | | attackDelay | | field_16529 | | chargedTicksLeft | | f_25810_ |
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private int | | h | | updatePathDelay | | field_25697 | | cooldown | | f_25811_ |
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