public BlockState | | a(cov arg0, go arg1, cov arg2, caw arg3, gj arg4, gj arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | m_7417_(C_2064_ p_56286_, C_4687_ p_56287_, C_2064_ p_56288_, C_1598_ p_56289_, C_4675_ p_56290_, C_4675_ arg5) |
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public VoxelShape | | a(cov arg0, cab arg1, gj arg2, dpt arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | m_5940_(C_2064_ p_56294_, C_1559_ p_56295_, C_4675_ p_56296_, C_3051_ arg3) |
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public boolean | | Y_() | | isPossibleToRespawnInThis() | | method_9538() | | canMobSpawnInside() | | m_5568_() |
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public BlockEntity | |
public InteractionResult | | a(cov arg0, cav arg1, gj arg2, boj arg3, awg arg4, dpk arg5) | | use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5) | | method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5) | | m_6227_(C_2064_ p_56279_, C_1596_ p_56280_, C_4675_ p_56281_, C_1141_ p_56282_, C_470_ p_56283_, C_3041_ arg5) |
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public FluidState | |
public WoodType | | e() | | type() | | method_24025() | | getSignType() | | m_56297_() |
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