net.minecraft.data.worldgen.biome

public class OverworldBiomes

ls
net.minecraft.data.worldgen.biome.OverworldBiomes
net.minecraft.class_5478
net.minecraft.world.biome.OverworldBiomeCreator
net.minecraft.src.C_183084_
net.minecraft.data.worldgen.biome.OverworldBiomes

Field summary

Modifier and TypeField
protected static final int
a
NORMAL_WATER_COLOR
field_35340
DEFAULT_WATER_COLOR
f_194836_
protected static final int
b
NORMAL_WATER_FOG_COLOR
field_35341
DEFAULT_WATER_FOG_COLOR
f_194837_
private static final int
c
OVERWORLD_FOG_COLOR
field_35342
DEFAULT_FOG_COLOR
f_194838_
private static final Music
d
NORMAL_MUSIC
field_35436
DEFAULT_MUSIC
f_194839_

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
protected static int
a(float arg0)
calculateSkyColor(float arg0)
method_30932(float arg0)
getSkyColor(float temperature)
m_194843_(float p_194844_)
private static Biome
a(caz$d arg0, caz$b arg1, float arg2, float arg3, cbj$a arg4, cba$a arg5, ags arg6)
biome(Biome$Precipitation arg0, Biome$BiomeCategory arg1, float arg2, float arg3, MobSpawnSettings$Builder arg4, BiomeGenerationSettings$Builder arg5, Music arg6)
method_39152(class_1959$class_1963 arg0, class_1959$class_1961 arg1, float arg2, float arg3, class_5483$class_5496 arg4, class_5485$class_5495 arg5, class_5195 arg6)
createBiome(Biome$Precipitation precipitation, Biome$Category category, float temperature, float downfall, SpawnSettings$Builder spawnSettings, GenerationSettings$Builder generationSettings, MusicSound music)
m_194861_(C_1629_$C_1635_ p_194862_, C_1629_$C_1632_ p_194863_, float p_194864_, float p_194865_, C_1660_$C_1662_ p_194866_, C_1639_$C_1641_ p_194867_, C_121_ p_194868_)
private static Biome
a(caz$d arg0, caz$b arg1, float arg2, float arg3, int arg4, int arg5, cbj$a arg6, cba$a arg7, ags arg8)
biome(Biome$Precipitation arg0, Biome$BiomeCategory arg1, float arg2, float arg3, int arg4, int arg5, MobSpawnSettings$Builder arg6, BiomeGenerationSettings$Builder arg7, Music arg8)
method_39151(class_1959$class_1963 arg0, class_1959$class_1961 arg1, float arg2, float arg3, int arg4, int arg5, class_5483$class_5496 arg6, class_5485$class_5495 arg7, class_5195 arg8)
createBiome(Biome$Precipitation precipitation, Biome$Category category, float temperature, float downfall, int waterColor, int waterFogColor, SpawnSettings$Builder spawnSettings, GenerationSettings$Builder generationSettings, MusicSound music)
m_194851_(C_1629_$C_1635_ p_194852_, C_1629_$C_1632_ p_194853_, float p_194854_, float p_194855_, int p_194856_, int p_194857_, C_1660_$C_1662_ p_194858_, C_1639_$C_1641_ p_194859_, C_121_ p_194860_)
private static void
a(cba$a arg0)
globalOverworldGeneration(BiomeGenerationSettings$Builder arg0)
method_39153(class_5485$class_5495 arg0)
addBasicFeatures(GenerationSettings$Builder generationSettings)
m_194869_(C_1639_$C_1641_ p_194870_)
public static Biome
a(boolean arg0)
oldGrowthTaiga(boolean arg0)
method_30687(boolean arg0)
createOldGrowthTaiga(boolean spruce)
m_194876_(boolean p_194877_)
public static Biome
a()
sparseJungle()
method_30703()
createSparseJungle()
m_194842_()
public static Biome
b()
jungle()
method_30683()
createJungle()
m_194885_()
public static Biome
c()
bambooJungle()
method_30714()
createNormalBambooJungle()
m_194895_()
private static Biome
a(float arg0, boolean arg1, boolean arg2, boolean arg3, cbj$a arg4)
baseJungle(float arg0, boolean arg1, boolean arg2, boolean arg3, MobSpawnSettings$Builder arg4)
method_30695(float arg0, boolean arg1, boolean arg2, boolean arg3, class_5483$class_5496 arg4)
createJungleFeatures(float depth, boolean bamboo, boolean sparse, boolean unmodified, SpawnSettings$Builder spawnSettings)
m_194845_(float p_194846_, boolean p_194847_, boolean p_194848_, boolean p_194849_, C_1660_$C_1662_ p_194850_)
public static Biome
b(boolean arg0)
windsweptHills(boolean arg0)
method_30690(boolean arg0)
createWindsweptHills(boolean forest)
m_194886_(boolean p_194887_)
public static Biome
d()
desert()
method_30698()
createDesert()
m_194898_()
public static Biome
a(boolean arg0, boolean arg1, boolean arg2)
plains(boolean arg0, boolean arg1, boolean arg2)
method_30701(boolean arg0, boolean arg1, boolean arg2)
createPlains(boolean sunflower, boolean snowy, boolean iceSpikes)
m_194881_(boolean p_194882_, boolean p_194883_, boolean p_194884_)
public static Biome
e()
mushroomFields()
method_30684()
createMushroomFields()
m_194901_()
public static Biome
a(boolean arg0, boolean arg1)
savanna(boolean arg0, boolean arg1)
method_30694(boolean arg0, boolean arg1)
createSavanna(boolean windswept, boolean plateau)
m_194878_(boolean p_194879_, boolean p_194880_)
public static Biome
c(boolean arg0)
badlands(boolean arg0)
method_30696(boolean arg0)
createBadlands(boolean plateau)
m_194896_(boolean p_194897_)
private static Biome
a(cbj$a arg0, int arg1, int arg2, cba$a arg3)
baseOcean(MobSpawnSettings$Builder arg0, int arg1, int arg2, BiomeGenerationSettings$Builder arg3)
method_30692(class_5483$class_5496 arg0, int arg1, int arg2, class_5485$class_5495 arg3)
createOcean(SpawnSettings$Builder spawnSettings, int waterColor, int waterFogColor, GenerationSettings$Builder arg3)
m_194871_(C_1660_$C_1662_ p_194872_, int p_194873_, int p_194874_, C_1639_$C_1641_ p_194875_)
private static BiomeGenerationSettings$Builder
r()
baseOceanGeneration()
method_31066()
createOceanGenerationSettings()
m_194924_()
public static Biome
d(boolean arg0)
coldOcean(boolean arg0)
method_30702(boolean arg0)
createColdOcean(boolean deep)
m_194899_(boolean p_194900_)
public static Biome
e(boolean arg0)
ocean(boolean arg0)
method_30706(boolean arg0)
createNormalOcean(boolean deep)
m_194902_(boolean p_194903_)
public static Biome
f(boolean arg0)
lukeWarmOcean(boolean arg0)
method_30709(boolean arg0)
createLukewarmOcean(boolean deep)
m_194905_(boolean p_194906_)
public static Biome
f()
warmOcean()
method_30723()
createWarmOcean()
m_194904_()
public static Biome
g(boolean arg0)
frozenOcean(boolean arg0)
method_30712(boolean arg0)
createFrozenOcean(boolean monument)
m_194908_(boolean p_194909_)
public static Biome
b(boolean arg0, boolean arg1, boolean arg2)
forest(boolean arg0, boolean arg1, boolean arg2)
method_30704(boolean arg0, boolean arg1, boolean arg2)
createNormalForest(boolean birch, boolean oldGrowth, boolean flower)
m_194891_(boolean p_194892_, boolean p_194893_, boolean p_194894_)
public static Biome
h(boolean arg0)
taiga(boolean arg0)
method_30699(boolean arg0)
createTaiga(boolean cold)
m_194911_(boolean p_194912_)
public static Biome
g()
darkForest()
method_30705()
createDarkForest()
m_194907_()
public static Biome
h()
swamp()
method_30708()
createSwamp()
m_194910_()
public static Biome
i(boolean arg0)
river(boolean arg0)
method_30686(boolean arg0)
createRiver(boolean frozen)
m_194914_(boolean p_194915_)
public static Biome
b(boolean arg0, boolean arg1)
beach(boolean arg0, boolean arg1)
method_30685(boolean arg0, boolean arg1)
createBeach(boolean snowy, boolean stony)
m_194888_(boolean p_194889_, boolean p_194890_)
public static Biome
i()
theVoid()
method_30726()
createTheVoid()
m_194913_()
public static Biome
j()
meadow()
method_38574()
createMeadow()
m_194916_()
public static Biome
k()
frozenPeaks()
method_38575()
createFrozenPeaks()
m_194917_()
public static Biome
l()
jaggedPeaks()
method_38576()
createJaggedPeaks()
m_194918_()
public static Biome
m()
stonyPeaks()
method_38577()
createStonyPeaks()
m_194919_()
public static Biome
n()
snowySlopes()
method_38578()
createSnowySlopes()
m_194920_()
public static Biome
o()
grove()
method_38579()
createGrove()
m_194921_()
public static Biome
p()
lushCaves()
method_34674()
createLushCaves()
m_194922_()
public static Biome
q()
dripstoneCaves()
method_33132()
createDripstoneCaves()
m_194923_()