public VoxelShape | | a(coc arg0, bzj arg1, gh arg2, dor arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | m_5940_(C_2064_ p_49220_, C_1559_ p_49221_, C_4675_ p_49222_, C_3051_ arg3) |
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public BlockState | |
public BlockState | |
protected void | |
public BlockState | | a(coc arg0, gm arg1, coc arg2, cae arg3, gh arg4, gh arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | m_7417_(C_2064_ p_49211_, C_4687_ p_49212_, C_2064_ p_49213_, C_1598_ p_49214_, C_4675_ p_49215_, C_4675_ arg5) |
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public boolean | | a(coc arg0, cag arg1, gh arg2) | | canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2) | | method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2) | | canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2) | | m_7898_(C_2064_ p_49201_, C_1599_ p_49202_, C_4675_ arg2) |
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public BlockState | |