net.minecraft.world.level.levelgen.feature

public class RootSystemFeature

extends Feature<RootSystemConfiguration>

cxw
net.minecraft.world.level.levelgen.feature.RootSystemFeature
net.minecraft.class_5921
net.minecraft.world.gen.feature.RootSystemFeature
net.minecraft.src.C_141370_
net.minecraft.world.level.levelgen.feature.RootSystemFeature

Constructor summary

ModifierConstructor
public (com.mojang.serialization.Codec<RootSystemConfiguration> arg0)

Method summary

Modifier and TypeMethod
public boolean
a(cwn<czz> arg0)
place(FeaturePlaceContext<RootSystemConfiguration> arg0)
method_13151(class_5821<class_5926> arg0)
generate(FeatureContext<RootSystemFeatureConfig> arg0)
m_142674_(C_141361_<C_141386_> arg0)
private static boolean
a(cav arg0, czz arg1, gh arg2)
spaceForTree(WorldGenLevel arg0, RootSystemConfiguration arg1, BlockPos arg2)
method_34310(class_5281 arg0, class_5926 arg1, class_2338 arg2)
hasSpaceForTree(StructureWorldAccess world, RootSystemFeatureConfig config, BlockPos pos)
m_160235_(C_1625_ p_160236_, C_141386_ p_160237_, C_4675_ p_160238_)
private static boolean
a(coc arg0, int arg1, int arg2)
isAllowedTreeSpace(BlockState arg0, int arg1, int arg2)
method_36419(class_2680 arg0, int arg1, int arg2)
isAirOrWater(BlockState state, int height, int allowedVerticalWaterForTree)
m_160252_(C_2064_ p_160253_, int p_160254_, int p_160255_)
private static boolean
a(cav arg0, cpz arg1, czz arg2, Random arg3, gh$a arg4, gh arg5)
placeDirtAndTree(WorldGenLevel arg0, ChunkGenerator arg1, RootSystemConfiguration arg2, Random arg3, BlockPos$MutableBlockPos arg4, BlockPos arg5)
method_34308(class_5281 arg0, class_2794 arg1, class_5926 arg2, Random arg3, class_2338$class_2339 arg4, class_2338 arg5)
generateTreeAndRoots(StructureWorldAccess world, ChunkGenerator generator, RootSystemFeatureConfig config, Random random, BlockPos$Mutable mutablePos, BlockPos pos)
m_160222_(C_1625_ p_160223_, C_2118_ p_160224_, C_141386_ p_160225_, Random p_160226_, C_4675_$C_4681_ p_160227_, C_4675_ p_160228_)
private static void
a(gh arg0, int arg1, cav arg2, czz arg3, Random arg4)
placeDirt(BlockPos arg0, int arg1, WorldGenLevel arg2, RootSystemConfiguration arg3, Random arg4)
method_39918(class_2338 arg0, int arg1, class_5281 arg2, class_5926 arg3, Random arg4)
generateRootsColumn(BlockPos pos, int maxY, StructureWorldAccess world, RootSystemFeatureConfig config, Random random)
m_198349_(C_4675_ p_198350_, int p_198351_, C_1625_ p_198352_, C_141386_ p_198353_, Random p_198354_)
private static void
a(cav arg0, czz arg1, Random arg2, int arg3, int arg4, gh$a arg5)
placeRootedDirt(WorldGenLevel arg0, RootSystemConfiguration arg1, Random arg2, int arg3, int arg4, BlockPos$MutableBlockPos arg5)
method_34311(class_5281 arg0, class_5926 arg1, Random arg2, int arg3, int arg4, class_2338$class_2339 arg5)
generateRoots(StructureWorldAccess world, RootSystemFeatureConfig config, Random random, int x, int z, BlockPos$Mutable mutablePos)
m_160239_(C_1625_ p_160240_, C_141386_ p_160241_, Random p_160242_, int p_160243_, int p_160244_, C_4675_$C_4681_ p_160245_)
private static void
a(cav arg0, czz arg1, Random arg2, gh arg3, gh$a arg4)
placeRoots(WorldGenLevel arg0, RootSystemConfiguration arg1, Random arg2, BlockPos arg3, BlockPos$MutableBlockPos arg4)
method_34312(class_5281 arg0, class_5926 arg1, Random arg2, class_2338 arg3, class_2338$class_2339 arg4)
generateHangingRoots(StructureWorldAccess world, RootSystemFeatureConfig config, Random random, BlockPos pos, BlockPos$Mutable mutablePos)
m_160246_(C_1625_ p_160247_, C_141386_ p_160248_, Random p_160249_, C_4675_ p_160250_, C_4675_$C_4681_ p_160251_)