private List<OceanMonumentPieces$RoomDefinition> | |
public void | | a(cav arg0, cau arg1, cpz arg2, Random arg3, deh arg4, bzk arg5, gh arg6) | | postProcess(WorldGenLevel arg0, StructureFeatureManager arg1, ChunkGenerator arg2, Random arg3, BoundingBox arg4, ChunkPos arg5, BlockPos arg6) | | method_14931(class_5281 arg0, class_5138 arg1, class_2794 arg2, Random arg3, class_3341 arg4, class_1923 arg5, class_2338 arg6) | | generate(StructureWorldAccess arg0, StructureAccessor arg1, ChunkGenerator arg2, Random arg3, BlockBox arg4, ChunkPos arg5, BlockPos arg6) | | m_183269_(C_1625_ p_192268_, C_1621_ p_192269_, C_2118_ p_192270_, Random p_192271_, C_2478_ p_192272_, C_1560_ p_192273_, C_4675_ arg6) |
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private void | | a(boolean arg0, int arg1, cav arg2, Random arg3, deh arg4) | | generateWing(boolean arg0, int arg1, WorldGenLevel arg2, Random arg3, BoundingBox arg4) | | method_14761(boolean arg0, int arg1, class_5281 arg2, Random arg3, class_3341 arg4) | | method_14761(boolean arg0, int arg1, StructureWorldAccess world, Random random, BlockBox box) | | m_72181_(boolean p_72183_, int p_72184_, C_1625_ p_72185_, Random p_72186_, C_2478_ arg4) |
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private void | | a(cav arg0, Random arg1, deh arg2) | | generateEntranceArchs(WorldGenLevel arg0, Random arg1, BoundingBox arg2) | | method_14763(class_5281 arg0, Random arg1, class_3341 arg2) | | method_14763(StructureWorldAccess world, Random random, BlockBox box) | | m_72175_(C_1625_ p_72177_, Random p_72178_, C_2478_ arg2) |
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private void | | b(cav arg0, Random arg1, deh arg2) | | generateEntranceWall(WorldGenLevel arg0, Random arg1, BoundingBox arg2) | | method_14762(class_5281 arg0, Random arg1, class_3341 arg2) | | method_14762(StructureWorldAccess world, Random random, BlockBox box) | | m_72187_(C_1625_ p_72189_, Random p_72190_, C_2478_ arg2) |
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private void | | c(cav arg0, Random arg1, deh arg2) | | generateRoofPiece(WorldGenLevel arg0, Random arg1, BoundingBox arg2) | | method_14765(class_5281 arg0, Random arg1, class_3341 arg2) | | method_14765(StructureWorldAccess world, Random random, BlockBox box) | | m_72191_(C_1625_ p_72193_, Random p_72194_, C_2478_ arg2) |
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private void | | d(cav arg0, Random arg1, deh arg2) | | generateLowerWall(WorldGenLevel arg0, Random arg1, BoundingBox arg2) | | method_14764(class_5281 arg0, Random arg1, class_3341 arg2) | | method_14764(StructureWorldAccess world, Random random, BlockBox box) | | m_72195_(C_1625_ p_72197_, Random p_72198_, C_2478_ arg2) |
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private void | | e(cav arg0, Random arg1, deh arg2) | | generateMiddleWall(WorldGenLevel arg0, Random arg1, BoundingBox arg2) | | method_14766(class_5281 arg0, Random arg1, class_3341 arg2) | | method_14766(StructureWorldAccess world, Random random, BlockBox box) | | m_72199_(C_1625_ p_72201_, Random p_72202_, C_2478_ arg2) |
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private void | | f(cav arg0, Random arg1, deh arg2) | | generateUpperWall(WorldGenLevel arg0, Random arg1, BoundingBox arg2) | | method_14767(class_5281 arg0, Random arg1, class_3341 arg2) | | method_14767(StructureWorldAccess world, Random random, BlockBox box) | | m_72203_(C_1625_ p_72205_, Random p_72206_, C_2478_ arg2) |
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